Title: World War Two Simulated: Digital Games and Reconfigurations of the Past, Author: Curtis D Carbonell
Title: What UX is Really About: Introducing a Mindset for Great Experiences, Author: Celia Hodent
Title: Videogame, player, text, Author: Barry Atkins
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: Video Game Translation and Cognitive Semantics, Author: Mateusz Sajna
Title: Video Game Spaces: Image, Play, and Structure in 3D Worlds, Author: Michael Nitsche
Title: Video Game Legends Alphabet, Author: Beck Feiner
Title: Video Game Development: A Career Guide, Author: Arnold Rhinegold
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: Understanding Game Scoring: The Evolution of Compositional Practice for and through Gaming, Author: Mack Enns
Title: Understanding CATIA: A Tutorial Approach, Author: Kaushik Kumar
Title: Timing for Animation, 40th Anniversary Edition, Author: Harold Whitaker
Title: Thinking about Video Games: Interviews with the Experts, Author: David S. Heineman
Title: The PC Graphics Handbook / Edition 1, Author: Julio Sanchez
Title: The Ludotronics Game Design Methodology: From First Ideas to Spectacular Pitches and Proposals, Author: J. Martin
Title: The Global Politics of Artificial Intelligence, Author: Maurizio Tinnirello
Title: The Gamesmaster: My Life in the '80s Geek Culture Trenches with G.I. Joe, Dungeons & Dragons, and The Transformers, Author: Flint Dille
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: The Game Writing Guide: Get Your Dream Job and Keep It, Author: Anna Megill
Title: The Game Designer's Playbook: An Introduction to Game Interaction Design, Author: Samantha Stahlke

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