Title: World War Two Simulated: Digital Games and Reconfigurations of the Past, Author: Curtis D Carbonell
Title: What UX is Really About: Introducing a Mindset for Great Experiences, Author: Celia Hodent
Title: Videogame, player, text, Author: Barry Atkins
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: Video Game Translation and Cognitive Semantics, Author: Mateusz Sajna
Title: Video Game Development: A Career Guide, Author: Arnold Rhinegold
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: Understanding Game Scoring: The Evolution of Compositional Practice for and through Gaming, Author: Mack Enns
Title: Understanding CATIA: A Tutorial Approach, Author: Kaushik Kumar
Title: Timing for Animation, 40th Anniversary Edition, Author: Harold Whitaker
Title: Thinking about Video Games: Interviews with the Experts, Author: David S. Heineman
Title: The PC Graphics Handbook / Edition 1, Author: Julio Sanchez
Title: The Ludotronics Game Design Methodology: From First Ideas to Spectacular Pitches and Proposals, Author: J. Martin
Title: The Global Politics of Artificial Intelligence, Author: Maurizio Tinnirello
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: The Game Writing Guide: Get Your Dream Job and Keep It, Author: Anna Megill
Title: The Game Design Reader: A Rules of Play Anthology / Edition 1, Author: Katie Salen
Title: The Cloud Computing Book: The Future of Computing Explained, Author: Douglas Comer
Title: Storytelling for New Technologies and Platforms: A Writer's Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More, Author: Ross Berger
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality, Author: Craig Caldwell

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