Title: Computational Intelligence in Games, Author: Norio Baba
Title: Games as a Service: How Free to Play Design Can Make Better Games, Author: Oscar Clark
Title: Classical Antiquity in Video Games: Playing with the Ancient World, Author: Christian Rollinger
Title: Understanding Game Scoring: The Evolution of Compositional Practice for and through Gaming, Author: Mack Enns
Title: Digital Pictures: Representation, Compression and Standards / Edition 2, Author: Arun N. Netravali
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: Game Design Deep Dive: Horror, Author: Joshua Bycer
Title: Algorithms and Networking for Computer Games / Edition 2, Author: Jouni Smed
Title: Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects, Author: Anastasia Salter
Title: Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs / Edition 1, Author: Andrew Davison
Title: Videogame, player, text, Author: Barry Atkins
Title: Blockchain, Internet of Things, and Artificial Intelligence, Author: Naveen Chilamkurti
Title: The Cloud Computing Book: The Future of Computing Explained, Author: Douglas Comer
Title: Mathematics Education for a New Era: Video Games as a Medium for Learning, Author: Keith Devlin
Title: COLLADA: Sailing the Gulf of 3D Digital Content Creation, Author: Remi Arnaud
Title: 3D Game Development with Unity, Author: Franz Lanzinger
Title: The PC Graphics Handbook / Edition 1, Author: Julio Sanchez
Title: Game AI Pro 2: Collected Wisdom of Game AI Professionals / Edition 1, Author: Steven Rabin
Title: Artificial Intelligence for Computer Games: An Introduction / Edition 1, Author: John David Funge
Title: Gamification for Tourism, Author: Feifei Xu

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