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Title: Get Into Game Dev: Tech Interview Tactics, Author: Matthew Ventures
Title: The SuperCollider Book, second edition, Author: Scott Wilson
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
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Title: Recent Trends in VLSI and Semiconductor Packaging, Author: T. Vasudeva Reddy
Title: The Object-Oriented Approach to Problem Solving and Machine Learning with Python, Author: Sujith Samuel Mathew
Title: Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume I, Author: Carolyn Handler Miller
Title: Operating System Design: The Xinu Approach, Author: Douglas Comer
Title: Computer Aided Design of 3D Printable Anatomically Shaped Medical Devices: Methodologies and Applications, Author: Filip Gorski
Title: What Every Engineer Should Know About Python, Author: Raymond J. Madachy
Title: Animation Craft: For 3D and 2D Animators, Author: Jonathan Annand
Title: Multivariate Analysis and Machine Learning Techniques: Feature Analysis in Data Science Using Python, Author: Srikrishnan Sundararajan
Title: Eclipse Collections Categorically: Level up your programming game, Author: Donald Raab
Title: Effective Serious Games Development: A Step-by-Step Guide for Beginners, Author: Philipp Busch
Title: The Pocket Mentor for Game Production, Author: Doug Pennant
Title: Computational Literacy for the Humanities: Mathematics and Programming in Context, Author: Zef Segal
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Title: Digital Twins and Simulation Technology: Concepts and Applications, Author: Lavanya Sharma
Title: The Python Workbook: A Brief Introduction with Exercises and Solutions, Author: Ben Stephenson

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