Title: Storytelling for New Technologies and Platforms: A Writer's Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More, Author: Ross Berger
Title: The Cloud Computing Book: The Future of Computing Explained, Author: Douglas Comer
Title: AI for Game Developers: Creating Intelligent Behavior in Games, Author: David M Bourg
Title: The Pocket Mentor for Video Game Writers, Author: Anna Megill
Title: Animation Craft: For 3D and 2D Animators, Author: Jonathan Annand
Title: The Pocket Mentor for Game Audio, Author: Greg Lester
Title: Game AI Pro: Collected Wisdom of Game AI Professionals, Author: Steven Rabin
Title: The Pocket Mentor for Game Production, Author: Doug Pennant
Title: Event-Database Architecture for Computer Games: Two Volume Set, Author: Rodney Quaye
Title: The Fundamentals of C/C++ Game Programming: Using Target-based Development, Author: Brian Beuken
Title: Game Development and Simulation with Unreal Technology, Second Edition, Author: Alireza Tavakkoli
Title: HTML5 Game Development Insights, Author: Colt McAnlis
Title: Beginning Python Games Development, Second Edition: With PyGame, Author: Will McGugan
Title: Program Arcade Games: With Python and Pygame, Author: Paul Craven
Title: Make a 2D RPG in a Weekend: Second Edition: With RPG Maker MV, Author: Darrin Perez
Title: Beginning RPG Maker MV, Author: Darrin Perez
Title: Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity's Shader Tool, Author: Álvaro Alda
Title: Physics for Game Programmers, Author: Grant Palmer
Title: Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift, Author: Tammy Coron
Title: Designing Virtual Worlds: Volume I, Author: Richard A. Bartle

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