Title: iPhone Games Projects, Author: PJ Cabrera
Title: Geometric Algebra: An Algebraic System for Computer Games and Animation, Author: John A. Vince
Title: Artificial Intelligence for Games, Author: Ian Millington
Title: Producing Games: From Business and Budgets to Creativity and Design / Edition 1, Author: D Cohen
Title: 3D Game Development with Microsoft Silverlight 3: Beginner's Guide, Author: Gaston C. Hillar
Title: Level Design: Concept, Theory, and Practice, Author: Rudolf Kremers
Title: iPhone Game Development: Developing 2D & 3D games in Objective-C, Author: Paul Zirkle
Title: iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide Series), Author: Paul Zirkle
Title: Social Computing and Virtual Communities, Author: Panayiotis Zaphiris
Title: Social Computing and Virtual Communities, Author: Panayiotis Zaphiris
Title: Getting started with Conitec's 3D gamestudio: Step by Step Training Guide for Conitec's 3D gamestudio World Editor Software, Author: John Cook
Title: Distributed Game Development: Harnessing Global Talent to Create Winning Games, Author: Tim Fields
Title: On the Way to Fun: An Emotion-Based Approach to Successful Game Design, Author: Roberto Dillon
Title: The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript, Author: Jeff Fulton
Title: Game Physics, Author: David H. Eberly
Title: Fundamentals of Game Design, Author: Ernest Adams
Title: Windows Mobile Game Development: Building games for the Windows Phone and other mobile devices, Author: Adam Dawes
Title: Pro Android Games, Author: Vladimir Silva
Title: Learn Blackberry Games Development, Author: Carol Hamer
Title: Handbook of Chemoinformatics Algorithms, Author: Jean-Loup Faulon

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