Title: Digital Compositing with Blackmagic Fusion: Essential Techniques, Author: Lee Lanier
Title: Computer Vision - ECCV 2020: 16th European Conference, Glasgow, UK, August 23-28, 2020, Proceedings, Part VI, Author: Andrea Vedaldi
Title: Learning LibGDX Game Development - Second Edition, Author: Suryakumar Balakrishnan Nair
Title: Mastering Unity 5.x: Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine!, Author: Alan Thorn
Title: 100% Unofficial Apex Legends Essential Guide, Author: Daniel Lipscombe
Title: Winning at Slots!, Author: W. Scott Warner
Title: Image Analysis Applications, Author: Rangacha Kasturi
Title: Introduction to Game AI, Author: Neil Kirby
Title: Real-Time Rendering: Computer Graphics with Control Engineering, Author: Gabriyel Wong
Title: Unreal Engine Game Development Cookbook, Author: John P. Doran
Title: Getting Started with Game Maker, Author: Jerry Lee Jr. Ford
Title: Graphics Shaders: Theory and Practice, Second Edition, Author: Mike Bailey
Title: A Beginner's Guide to Image Preprocessing Techniques, Author: Jyotismita Chaki
Title: Releasing HTML5 Games for Windows 8: From the Web to Windows 8 with Ease, Author: Jesse Freeman
Title: Unity Virtual Reality Projects: Learn Virtual Reality by developing more than 10 engaging projects with Unity 2018., Author: Jonathan Linowes
Title: Medical Image Computing and Computer Assisted Intervention - MICCAI 2019: 22nd International Conference, Shenzhen, China, October 13-17, 2019, Proceedings, Part I, Author: Dinggang Shen
Title: Graph Transformation, Specifications, and Nets: In Memory of Hartmut Ehrig, Author: Reiko Heckel
Title: Digital Love: Romance and Sexuality in Games, Author: Heidi McDonald
Title: WebGPU Procedural Terrains: Create Stunning Landscapes for Your Games, Author: Jack Xu
Title: 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, Author: David Eberly

Pagination Links