Title: Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint, Author: Kassandra Arevalo
Title: Creating Games: Mechanics, Content, and Technology, Author: Morgan McGuire
Title: Creating Games: Mechanics, Content, and Technology, Author: Morgan McGuire
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: Creating the Art of the Game, Author: Matthew Omernick
Title: Critical Gaming: Interactive History and Virtual Heritage, Author: Erik Champion
Title: Critical Gaming: Interactive History and Virtual Heritage, Author: Erik Champion
Title: Cross Platform Game Development: ., Author: Alan Thorn
Title: Cross-platform graphics programming in C++ and OpenGL ES: Quick start guide, Author: Bruce Kantemriob
Title: CryENGINE 3 Cookbook, Author: Dan Tracy
Title: CryENGINE Game Programming with C++, C#, and Lua, Author: Filip Lundgren
Title: Cybersecurity Threats and Attacks in the Gaming Industry: Secure Game Players' and Developers' Data and Systems, Author: Massimo Nardone
Title: Das kreative Volumen: Wie Designer kreativen Freiraum für Rezipienten interaktiver Produkte schaffen, Author: Jörg Burbach
Title: Data Structures and Algorithms for Game Developers, Author: Allen Sherrod
Title: DDoS Attacks: Evolution, Detection, Prevention, Reaction, and Tolerance, Author: Dhruba Kumar Bhattacharyya
Title: Decoding The Last of Us: The remnants of humanity, Author: Nicolas Deneschau
Title: Deep Learning and the Game of Go, Author: Kevin Ferguson
Title: Deep Reinforcement Learning in Unity: With Unity ML Toolkit, Author: Abhilash Majumder
Title: Delaunay Mesh Generation, Author: Siu-Wing Cheng
Title: Demystifying Creativity: On Originality in Game Development, Author: Fawzi Mesmar

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