Title: World Design for 2D Action-Adventures, Author: Christopher W. Totten
Title: Game Design Deep Dive: Real-Time Strategy, Author: Joshua Bycer
Explore Series
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and XR Creators, Author: Craig Caldwell
Title: Game AI Uncovered: Volume Three, Author: Paul Roberts
Title: The Metal Gear Solid Series: Critical Essays and New Perspectives, Author: Steven Kielich
Title: Mastering Technical Art in Unreal Engine: Materials and VFX, Author: Greg Penninck
Title: Mastering Technical Art in Unreal Engine: World Building, Author: Greg Penninck
Title: Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials, Author: Andy Sandham
Title: Advanced Multiplayer Game Development with Ureal Engine 5: A Comprehensive Guide to C++ Scripting, Author: Vladimir Kiselev
Title: Get Into Game Dev: Tech Interview Tactics, Author: Matthew Ventures
Title: The Rise of the Roguelite: Inside a Gaming Phenomenon, Author: James Cartlidge
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume I, Author: Carolyn Handler Miller
Title: Animation Craft: For 3D and 2D Animators, Author: Jonathan Annand
Title: Effective Serious Games Development: A Step-by-Step Guide for Beginners, Author: Philipp Busch