Title: Geymdizayn. Recepty uspekha luchshih komp'yuternyh igr ot Super Mario i Doom do Assassin's Creed i dal'she, Author: Aleksey Vasil'ev
Title: Otselot v sapogah. Lyubimye skazki v stile Maynkraft, Author: Aleks Git
Title: Kak sozdayutsya igry. Osnovy razrabotki dlya nachinayushchih igrodelov, Author: Grigorij Radovil'skij
Title: Istoriya serii Zelda. Rozhdenie i rascvet legendy, Author: Oscar Lemaire
Title: Super Mario. Kak Nintendo pokorila mir, Author: Jeff Ryan
Title: Half-Life: le FPS libéré, Author: Jan Francois
Title: Testirovanie videoigr, ili Legkiy sposob popast v geymdev, Author: Aleksandr Torgovkin
Title: Myasorubka igrovoy industrii. Kak sohranit dushu igry v mire korporatsiy, Author: Walt Williams
Title: Level Up! Rukovodstvo po sozdaniyu klassnyh videoigr, Author: Scott Rogers
Title: Unity i C#. Geymdev ot idei do realizacii. 2-e izd., Author: Dzheremi Gibson Bond
Title: Nastolnaya kniga igrodela, Author: Slava Gris
Title: Osnovy sozdaniya uspeshnyh indi-igr ot idei do publikatsii. Sovety nachinayuschim razrabotchikam, Author: Vlad Margulets
Title: Sozdaem igry s nulya!, Author: Natalya Andrianova
Title: Psihologicheskiy analiz The Legend of Zelda. Syuzhety franshizy kak otrazhenie igroka, Author: Anthony Bean
Title: Unity v deystvii. Multiplatformennaya razrabotka na C#, Author: Gina Senarighi
Title: Vzlet i padenie Sierra On-Line. Skazka s neschastlivym kontsom, Author: Ken Williams
Title: Vse pod kontrolem. Moya epichnaya istoriya v geymdeve, Author: Cliff Bleszinski
Title: Kak sochinit videoigru: 201 sovet ot stsenarista Broken Sword i Resident Evil, Author: Steve Ince
Title: Geymdizayn na praktike. Kak nachat zarabatyvat, Author: Alexandra Turabova
Title: Roblox v deystvii. Iskusstvo razrabotki igr, Author: Andrey Koryagin

Pagination Links