Title: S nulya v geymdev. Kak sozdavat igry i zarabatyvat', Author: Alexey Gorbatov
Title: Super Mario. Kak Nintendo pokorila mir, Author: Jeff Ryan
Title: Vedmak. Istoriya franshizy. Ot fentezi do kultovoy igrovoy sagi, Author: Rafael Luca
Title: Vzlet i padenie Sierra On-Line. Skazka s neschastlivym kontsom, Author: Ken Williams
Title: Kak delat' horoshie igry: ot idei do zapuska, Author: Pyotr Prokhorenko
Title: Dumay kak geym-dizayner. Tvorcheskoe myshlenie i effektivnoe upravlenie igrovym proektom, Author: Justin Gary
Title: Vse pod kontrolem. Moya epichnaya istoriya v geymdeve, Author: Cliff Bleszinski
Title: Kvadratnyy mir. Zapiski uchenogo, popavshego v Maynkraft, Author: James Daly
Title: Myasorubka igrovoy industrii. Kak sohranit dushu igry v mire korporatsiy, Author: Walt Williams
Title: Osnovy sozdaniya uspeshnyh indi-igr ot idei do publikatsii. Sovety nachinayuschim razrabotchikam, Author: Vlad Margulets
Title: Piter Moline. Istoriya razrabotchika, sozdavshego zhanr «simulyator boga», Author: Rafael Luca
Title: Psihologicheskiy analiz The Legend of Zelda. Syuzhety franshizy kak otrazhenie igroka, Author: Anthony Bean