Title: Video Game Design For Dummies, Author: Alexia Mandeville
Title: Racing the Beam: The Atari Video Computer System, Author: Nick Montfort
Title: Slay the Dragon: Writing Great Video Games, Author: Robert Denton Bryant
Title: Game Plan: The Insider's Guide to Breaking In and Succeeding in the Computer and Video Game Business, Author: Alan Gershenfeld
Title: Grome Terrain Modeling with Ogre3D, UDK, and Unity3D, Author: Richard Hawley
Title: The Minds Behind the Games: Interviews with Cult and Classic Video Game Developers, Author: Patrick Hickey
Title: Narrative Design and Authorship in Bloodborne: An Analysis of the Horror Videogame, Author: Madelon Hoedt
Title: Getting Started with Game Maker, Author: Jerry Lee Jr. Ford
Title: The Minds Behind Adventure Games: Interviews with Cult and Classic Video Game Developers, Author: Patrick Hickey
Title: Coding Roblox Games Made Easy: The ultimate guide to creating games with Roblox Studio and Lua programming, Author: Zander Brumbaugh
Title: Building HTML5 Games with ImpactJS: An Introduction On HTML5 Game Development, Author: Jesse Freeman
Title: Transgression in Games and Play, Author: Kristine Jorgensen
Title: Code the Classics Volume I, Author: David Crookes
Title: Vulkan Fundamentals: A Beginner's Guide (Vulcan Fundamentals), Author: Kameron Hussain
Title: Wii Game Creation for Teens, Author: Mike Duggan
Title: Augmented Gaming From Pixels To Presence By Phoenix Ember, Author: Phoenix Ember
Title: Uncertainty in Games, Author: Greg Costikyan
Explore Series
Title: Minecraft Mastery: Build Your Own Redstone Contraptions and Mods, Author: Matthew Monk
Title: Unity for Architectural Visualization, Author: Stefan Boeykens
Title: Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine, GameObjects, Player Progression, Publishing, and a Lot More (English Edition), Author: Scott Tykoski

Pagination Links