Title: Beginning Game AI with Unity: Programming Artificial Intelligence with C#, Author: Sebastiano M. Cossu
Title: 3D Game Textures: Create Professional Game Art Using Photoshop, Author: Luke Ahearn
Title: Introduction to Video Game Engine Development: Learn to Design, Implement, and Use a Cross-Platform 2D Game Engine, Author: Victor G Brusca
Title: Building Multiplayer Games in Unity: Using Mirror Networking, Author: Dylan Engelbrecht
Title: Handbook of AI-based Metaheuristics, Author: Anand J. Kulkarni
Title: Moving from Unity to Godot: An In-Depth Handbook to Godot for Unity Users, Author: Alan Thorn
Title: Handbook on Interactive Storytelling, Author: Jouni Smed
Title: Algorithms and Networking for Computer Games, Author: Jouni Smed
Title: Holistic Game Development with Unity 3e: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming, Author: Penny de Byl
Title: 3D Game Environments: Create Professional 3D Game Worlds, Author: Luke Ahearn
Title: Fans and Videogames: Histories, Fandom, Archives, Author: Melanie Swalwell
Title: Game Programming with Unity and C#: A Complete Beginner's Guide, Author: Casey Hardman
Title: Real-time 3D Character Animation with Visual C++, Author: Nik Lever
Title: Multiplayer Game Programming: Architecting Networked Games, Author: Josh Glazer
Title: Game Programming with Unity and C#: A Complete Beginner's Guide, Author: Casey Hardman
Title: Game Design Deep Dive: Roguelikes, Author: Joshua Bycer
Explore Series
Title: Cross Platform Game Development, Author: Alan Thorn
Title: Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro, Author: Satheesh Pv
Title: Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic's Substance Painter, Author: Abhishek Kumar
Title: Timing for Animation, 40th Anniversary Edition, Author: Harold Whitaker

Pagination Links