Title: 3D Game Textures: Create Professional Game Art Using Photoshop, Author: Luke Ahearn
Title: Augmented Reality with Unity AR Foundation: A practical guide to cross-platform AR development with Unity 2020 and later versions, Author: Jonathan Linowes
Title: The Fundamentals of Tabletop Miniatures Game Design: A Designer's Handbook, Author: Glenn Ford
Title: 3D Modeling & Animation: A Primer, Author: Magesh Chandramouli
Title: Running a Successful Live Service Game: Live Outside of Game Updates, Author: Sergei Vasiuk
Title: Cognitive Robotics, Author: Hooman Samani
Title: Shader Writing in Open Shading Language: With RenderMan® Examples, Author: Mitch J. Prater
Title: Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines, Author: Wes McDermott
Title: Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition, Author: Tim Fields
Title: Advanced Multiplayer Game Development with Ureal Engine 5: A Comprehensive Guide to C++ Scripting, Author: Vladimir Kiselev
Title: World Design for 2D Action-Adventures, Author: Christopher W. Totten
Title: Inside the Video Game Industry: Game Developers Talk About the Business of Play, Author: Judd Ruggill
Title: Real-Time Collision Detection, Author: Christer Ericson
Title: A Practical Guide to Level Design: From Theory to Practice, Diplomacy and Production, Author: Benjamin Bauer
Title: Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro, Author: Satheesh Pv
Title: Recent Advances in Security, Privacy, and Trust for Internet of Things (IoT) and Cyber-Physical Systems (CPS), Author: Kuan-Ching Li
Title: The Cloud Computing Book: The Future of Computing Explained, Author: Douglas Comer
Title: C# and Game Programming: A Beginner's Guide, Author: Salvatore A. Buono
Title: RNA-seq Data Analysis: A Practical Approach, Author: Eija Korpelainen
Title: Enabling Context-Aware Web Services: Methods, Architectures, and Technologies, Author: Quan Z. Sheng

Pagination Links