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Title: Mastering Roblox Coding: The unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming, Author: Mark Kiepe
Title: Going the Distance with Babylon.js: Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript, Author: Josh Elster
Title: Introducing Autodesk Maya, Author: Dariush Derakhshani
Title: Every Game is an Island: Endings and Extremities in Video Games, Author: Riccardo Fassone
Title: Code the Classics Volume I, Author: David Crookes
Title: Software Designers in Action: A Human-Centric Look at Design Work, Author: Marian Petre
Title: Code the Classics Volume II, Author: Simon Brew
Title: Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game, Author: Ian Millington
Title: Windows Phone 7 XNA Cookbook, Author: Zheng Yang
Title: Microsoft XNA 4.0 Game Development Cookbook, Author: Luke Drumm
Title: How and Why We Make Games: The Creative Confusion, Author: Marta Fijak
Title: Running a Successful Live Service Game: Live Outside of Game Updates, Author: Sergei Vasiuk
Title: World War Two Simulated: Digital Games and Reconfigurations of the Past, Author: Curtis D. Carbonell
Title: Make games with Python: Create your own entertainment with Raspberry Pi, Author: Sean M. Tracey
Title: Beginning Swift Games Development for iOS, Author: James Goodwill
Title: Introduction to Game Systems Design, Author: Dax Gazaway
Title: Unreal Engine From Zero to Proficiency (Beginner), Author: Patrick Felicia
Title: Mining Software Specifications: Methodologies and Applications, Author: David Lo
Title: Storytelling for New Technologies and Platforms: A Writer's Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More, Author: Ross Berger

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