Title: 3D Game Programming All in One, Third Edition, Author: Kenneth C. Finney
Title: 3D Game Programming for Teens, Author: Maneesh Sethi
Title: 3D Game Textures: Create Professional Game Art Using Photoshop, Author: Luke Ahearn
Title: 3D Graphics Programming Theory, Author: Alexander Mesfin
Title: 3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan, Author: Sergey Kosarevsky
Title: 3D Imaging, Analysis and Applications, Author: Nick Pears
Title: 3D Imaging, Analysis and Applications, Author: Yonghuai Liu
Title: 3D Math Primer for Graphics and Game Development, Author: Fletcher Dunn
Title: 3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp, Author: Ramakrishnan Mukundan
Title: 3D Rotations: Parameter Computation and Lie Algebra based Optimization, Author: Kenichi Kanatani
Title: 3D Visual Content Creation, Coding and Delivery, Author: Pedro Amado Assunção
Title: 3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines, Author: William Culbertson
Title: 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines, Author: William Culbertson
Title: 3ds Max Design Architectural Visualization: For Intermediate Users, Author: Brian L. Smith
Title: 3ds Max Modeling: Bots, Mechs, and Droids: Bots, Mechs, and Droids, Author: Jon Weimer
Title: 8 Survival to Success Spending Groups, Author: C. Bauer
Title: A Framework for Visualizing Information, Author: E.H. Chi
#1 in Series
Title: A lógica do jogo: Recriando clássicos da história dos videogames, Author: Marcus Becker
Title: A Parent's Guide to Minecraft, Author: Rachel Henderson
Title: A Physical Approach to Color Image Understanding, Author: Gudrun Klinker

Pagination Links