Title: Medical Image Computing and Computer Assisted Intervention - MICCAI 2022: 25th International Conference, Singapore, September 18-22, 2022, Proceedings, Part V, Author: Linwei Wang
Title: Programming Fundamentals Using JAVA: A Game Application Approach, Author: William McAllister
Title: Image Analysis and Recognition: 14th International Conference, ICIAR 2017, Montreal, QC, Canada, July 5-7, 2017, Proceedings, Author: Fakhri Karray
Title: Simulation and Synthesis in Medical Imaging: First International Workshop, SASHIMI 2016, Held in Conjunction with MICCAI 2016, Athens, Greece, October 21, 2016, Proceedings, Author: Sotirios A. Tsaftaris
Title: Talking to Artists / Talking to Programmers: How to Get Programmers and Artists Communicating, Author: Wendy Despain
Title: Computer Vision - ECCV 2016: 14th European Conference, Amsterdam, The Netherlands, October 11-14, 2016, Proceedings, Part I, Author: Bastian Leibe
Title: Super-Resolution Imaging, Author: Peyman Milanfar
Title: The Digital Renaissance: Classic Painting Techniques in Painter and Photoshop, Author: Carlyn Beccia
Title: Medical Image Understanding and Analysis: 21st Annual Conference, MIUA 2017, Edinburgh, UK, July 11-13, 2017, Proceedings, Author: María Valdés Hernández
Title: Swift Cookbook, Author: Cecil Costa
Title: Advanced Signal Processing: Theory and Implementation for Sonar, Radar, and Non-Invasive Medical Diagnostic Systems, Second Edition, Author: Stergios Stergiopoulos
Title: Multiprocessor Methods for Computer Graphics Rendering, Author: Scott Whitman
Title: Beginning iOS 3D Unreal Games Development, Author: Robert Chin
Title: Introduction to Robotics, Author: Swarnalata Verma
Title: An Introduction to Computer Graphics for Artists, Author: Andrew Paquette
Title: Beginning AutoCAD 2005, Author: Bob McFarlane
Title: GPU Computing Gems Jade Edition, Author: Wen-mei W. Hwu
Title: Metaprogramming GPUs with Sh, Author: Michael McCool
Title: Learning Java by Building Android Games, Author: John Horton
Title: Squeaky Clean Topology in Blender: Create accurate deformations and optimized geometry for characters and hard surface models, Author: Michael Steppig

Pagination Links