Title: Resource Proportional Software Design for Emerging Systems, Author: Suparna Bhattacharya
Title: Machine Learning and Knowledge Discovery for Engineering Systems Health Management, Author: Ashok N. Srivastava
Title: Modern Digital Halftoning, Author: Daniel L. Lau
Title: Biodental Engineering II, Author: R.M. Natal Jorge
Title: Virtual Reality, Author: Steven M. LaValle
Title: Digital Image Processing: Mathematical and Computational Methods, Author: J M Blackledge
Title: ESSENTIAL ZBRUSH: ., Author: Wayne Robson
Title: Creating the Art of the Game, Author: Matthew Omernick
Title: Multidimensional Signal, Image, and Video Processing and Coding, Author: John W. Woods
Title: Beginning Android Tablet Games Programming, Author: Jeremy Kerfs
Title: Efficient Algorithms for Global Optimization Methods in Computer Vision: International Dagstuhl Seminar, Dagstuhl Castle, Germany, November 20-25, 2011, Revised Selected Papers, Author: Andrés Bruhn
Title: Handbook of Fuzzy Computation, Author: E Ruspini
Title: The PC Graphics Handbook, Author: Julio Sanchez
Title: Computer Vision - ECCV 2016: 14th European Conference, Amsterdam, The Netherlands, October 11-14, 2016, Proceedings, Part III, Author: Bastian Leibe
Title: Symbolic Dynamics and Geometry: Using D* in Graphics and Game Programming, Author: Brian Guenter
Title: Game studies all over the place: Video games and gamer identities, Author: Tamer Thabet
Title: The Book of Melee, Author: Edwin Budding
Title: Core Blender Development: Understanding the Essential Source Code, Author: Brad E. Hollister
Title: AndEngine for Android Game Development Cookbook, Author: Jayme Schroeder
Title: C++ Programming: A Complete Guide for Beginners to Master C++ and Build Robust Programs, Author: Lena Neill

Pagination Links