Title: Golang dlya profi: rabota s setyu, mnogopotochnost, struktury dannyh i mashinnoe obuchenie s Go, Author: Mihalis Tsoukalos
Title: Sistema moduley Java, Author: Nikolay Parlog
Title: Interface development. Design patterns. 3rd ed., Author: Jennifer Tidwell
Title: React: sovremennye shablony dlya razrabotki prilozheniy 2-e izdanie, Author: Mariya Azarenok
Title: Kubernetes: Luchshie praktiki: Postroenie effektivnyh prilozheniy, vklyuchaya mashinnoe obuchenie, Author: ZHerar Gallan
Title: Tyuning sistem: eksperimentirovanie dlya inzhenerov ot A/B-testirovaniya do bayesovskoy optimizatsii, Author: ????? ????
Title: Myasorubka igrovoy industrii. Kak sohranit dushu igry v mire korporatsiy, Author: Walt Williams
Title: Patterny proektirovaniya API, Author: JJ Givax
Title: Reaktivnye shablony proektirovaniya, Author: Roland Kun
Title: CHistyy kod: sozdanie, analiz i refaktoring. Biblioteka programmista, Author: Robert C. Martin
Title: Modernizaciya Java Enterprise: oblachnye tekhnologii dlya razrabotchikov, Author: Markus Eisele
Title: Dumay kak geym-dizayner. Tvorcheskoe myshlenie i effektivnoe upravlenie igrovym proektom, Author: Justin Gary
Title: Otyavlennyy programmist: layfhaking iz pervyh ruk, Author: I. Savchuk
Title: C-- dlya profi, Author: Adam Bertram
Title: Osvaivaem Kubernetes. Orkestraciya konteynernyh arhitektur, Author: Dzhidzhi Sayfan
Title: Java dlya vseh, Author: Alexey Vasiliev
Title: JavaScript. Recepty dlya razrabotchikov. 3-e izd, Author: Adam D. Scott
Title: Testirovanie programmnogo obespecheniya: kontekstno orientirovannyy podhod, Author: Kem Keyner
Title: Unity dlya razrabotchika. Mobil'nye mul'tiplatformennye igry, Author: Dzhon Menning
Title: 500 let spustya: Final Fantasy VII, Author: Matt Leon

Pagination Links