Title: (Not) In the Game: History, Paratexts, and Games, Author: Regina Seiwald
Title: 100 Greatest Video Game Characters, Author: Jaime Banks
Title: 100 Greatest Video Game Franchises, Author: Robert Mejia
Title: 21st Century Computer Literacy, Author: Fouter Sery
Title: >Assassin's Creed< in the Classroom: History's Playground or a Stab in the Dark?, Author: Erik Champion
Title: Casual Game Design: Designing Play for the Gamer in ALL of Us, Author: Gregory Trefry
Title: Casual Game Design: Designing Play for the Gamer in ALL of Us, Author: Gregory Trefry
Title: Computer Games and Technical Communication: Critical Methods and Applications at the Intersection, Author: Jennifer deWinter
Title: Create 2D Mobile Games with Corona SDK: For iOS and Android, Author: David Mekersa
Title: Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids, Author: Carla Fisher
Title: Digital Character Creation for Video Games and Collectibles, Author: Samuel King
Title: Digital Gaming Re-imagines the Middle Ages, Author: Daniel T. Kline
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Title: Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, 2nd Edition [3 volumes], Author: Mark J. P. Wolf
Title: End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture, Author: Lorenzo DiTommaso
Title: Fans and Videogames: Histories, Fandom, Archives, Author: Melanie Swalwell
Title: Forms and Functions of Endings in Narrative Digital Games, Author: Michelle Herte
Title: Game Design: From Blue Sky to Green Light, Author: Deborah Todd
Title: Game Dev Stories Volume 1: Interviews About Game Development and Culture, Author: David L. Craddock
Title: Game Dev Stories Volume 2: More Interviews About Game Development and Culture, Author: David L. Craddock

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