Title: Pro Unity Game Development with C# / Edition 1, Author: Alan Thorn
Title: Efficient Algorithms for Global Optimization Methods in Computer Vision: International Dagstuhl Seminar, Dagstuhl Castle, Germany, November 20-25, 2011, Revised Selected Papers, Author: Andrés Bruhn
Title: Medical Computer Vision. Large Data in Medical Imaging: Third International MICCAI Workshop, MCV 2013, Nagoya, Japan, September 26, 2013, Revised Selected Papers, Author: Bjoern Menze
Title: Clinical Image-Based Procedures. Translational Research in Medical Imaging: Second International Workshop, CLIP 2013, Held in Conjunction with MICCAI 2013, Nagoya, Japan, September 22, 2013, Revised Selected Papers, Author: Marius Erdt
Title: HTML5 Game Development from the Ground Up with Construct 2 / Edition 1, Author: Roberto Dillon
Title: Digital Media: A Problem-solving Approach for Computer Graphics, Author: Rimon Elias
Title: Geometrical Multiresolution Adaptive Transforms: Theory and Applications, Author: Agnieszka Lisowska
Title: Camera-Based Document Analysis and Recognition: 5th International Workshop, CBDAR 2013, Washington, DC, USA, August 23, 2013, Revised Selected Papers, Author: Masakazu Iwamura
Title: Interactive Computer Graphics: A Top-Down Approach with WebGL / Edition 7, Author: Edward Angel
Title: Production Pipeline Fundamentals for Film and Games / Edition 1, Author: Renee Dunlop
Title: Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition / Edition 2, Author: Tim Fields
Title: Algorithms and Computation: 8th International Workshop, WALCOM 2014, Chennai, India, February 13-15, 2014, Proceedings, Author: Sudebkumar Prasant Pal
Title: OpenGL 4 Shading Language Cookbook - Second Edition: Acquiring the skills of OpenGL Shading Language is so much easier with this cookbook. You'll be creating graphics rather than learning theory, gaining a high level of capability in modern 3D programming / Edition 2, Author: David Wolff
Title: Fundamentals of Game Design / Edition 3, Author: Ernest Adams
Other Format from $59.37 $93.09 Current price is $59.37, Original price is $93.09.
Title: Unity 4 Fundamentals: Get Started at Making Games with Unity / Edition 1, Author: Alan Thorn
Title: Learning Java Through Games / Edition 1, Author: Lubomir Stanchev
Title: Computers, Visualization, and History: How New Technology Will Transform Our Understanding of the Past / Edition 2, Author: David J Staley
Title: Digital Holographic Microscopy: Principles, Techniques, and Applications / Edition 1, Author: Myung K. Kim
Title: Video Surveillance for Sensor Platforms: Algorithms and Architectures / Edition 1, Author: Mayssaa Al Najjar
Title: Real-Time Rendering: Computer Graphics with Control Engineering / Edition 1, Author: Gabriyel Wong

Pagination Links