Justice League Dark Vol. 2: The Books of Magic (The New 52) (NOOK Comic with Zoom View)

Justice League Dark Vol. 2: The Books of Magic (The New 52) (NOOK Comic with Zoom View)

by Jeff Lemire, Mikel Janin
4.3 3

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Justice League Dark Vol. 2: The Books of Magic (The New 52) 4.3 out of 5 based on 0 ratings. 3 reviews.
Anonymous More than 1 year ago
Volume 1 was very good but it only surrounded one story, volume 2 on the other hand was really different! The story escalates and a lot of guest appearances with a great cliffhanger ending!
IAmShazam More than 1 year ago
i really enjoyed this comic book the writing and the art is amazing
MereChristian More than 1 year ago
While I greatly enjoyed the second volume of <i>Justice League Dark</i> , I do have some bones to pick. First for the description of the comic. The first issue or two have to do with our titular team in a cross-over event with the Bat books and the (now defunct) <i>I, Vampire</i> series. This was, obviously, important to the overall story-line of said cross-over, but wasn't that interesting unless you cared to read the rest of it, which I wasn't. The rest of the issues collected concern the event for which this second volumes is named, <i>The Books of Magic</i> . Or, more accurately, the war to gain control of them. British con-man and magic-user John Constantine is approached by the agents of ARGUS (a US government paranormal agency that protects the US and her allies from supernatural nasties) with the goal of bringing together his fellow magic-users from the previous crises with the Enchantress and the vampires, to go on a covert mission. One thing leads to another, and eventually the JL Dark is tasked by the US government stop a madman from obtaining control of the Book of Magic. The government liaison, Colonel Steve Trevor, informs the con-man that this group he is in has been labeled by ARGUS, much to his displeasure since he doesn't want to be a hero, the &ldquo;Justice League Dark&rdquo;. But it turns out that the bad guys are aided by an old rival of Constantine and Zatanna, one who wants revenge on them as well as the dangerous artifacts everyone is seeking. Madame Xanadu identifies one hope, a young boy who is destined for great things. But this child doesn't want to become involved. This was a very fast-paced and tightly plotted work. There is no meandering with pointless wangst, as in the previous volume, and the dark and edgy stuff was actually toned down and kept plot-relevant. The atmosphere, despite the darker plot points at times, was actually quite hopeful and (dare I say it) <i>fun</i> . I only have two main criticisms of this one. First off, while I don't hate the character of Constantine, neither do I super-care about him. It was a tad annoying to read what one friend a while back called &ldquo;the John Constantine show&rdquo;. If you dislike him, or your enjoyment hinges on seeing more of other characters, this could be a problem for you. The other problem is that I really like both Zatanna, and Madame Xanadu is starting to grow on me. While Xanadu had some story time, it wasn't enough, and goodness Zatanna had hardly any other than playing second-fiddle to Constantine. For that matter, her magic hardly ever works. Look, I'm okay with re-imagining some characters, but to change Zatanna from one of the most powerful characters of the entire DC Universe to a very weak character and damsel in distress really, <i>really</i> aggravates me as a Zatanna fan. The end of the volume gives me hope they'll do more with her in the future. As it is, this was an excellent story, but suffered due to the over-use of Constantine, and under-use of other characters, particularly Zatanna and Xanadu. Here's hoping they do better in the coming issues.