Title: Poly-Modeling with 3ds Max: Thinking Outside of the Box, Author: Todd Daniele
Title: Rotoscoping: Techniques and Tools for the Aspiring Artist, Author: Benjamin Bratt
Title: Production Volume Rendering: Design and Implementation, Author: Magnus Wrenninge
Title: The Art of Flash Animation: Creative Cartooning: Creative Cartooning, Author: Mark Smith
Title: Tradigital Blender: A CG Animator's Guide to Applying the Classic Principles of Animation, Author: Roland Hess
Title: Plug-in to After Effects: Third Party Plug-in Mastery, Author: Michele Yamazaki
Title: Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques, Author: Rick Parent Ph.D.
Title: Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot, Author: Mark Sawicki
Title: Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation, Author: Thomas Strothotte
Title: Ecologies of Internet Video: Beyond YouTube, Author: John Hondros
Title: The Handbook of MPEG Applications: Standards in Practice, Author: Marios C. Angelides
Title: How to Cheat in 3ds Max 2011: Get Spectacular Results Fast, Author: Michele Bousquet
Title: Tradigital Maya: A CG Animator's Guide to Applying the Classical Principles of Animation, Author: Lee Montgomery
Title: Creative Direction in a Digital World: A Guide to Being a Modern Creative Director, Author: Adam Harrell
Title: Hands-On Guide to Flash Video: Web Video and Flash Media Server, Author: Stefan Richter
Title: Color Correction for Video: Using Desktop Tools to Perfect Your Image, Author: Steve Hullfish
Title: CTS-D Certified Technology Specialist-Design Exam Guide, Author: Brad Grimes
Title: Beginning Blender: Open Source 3D Modeling, Animation, and Game Design, Author: Lance Flavell
Title: Maple Animation, Author: John F. Putz
Title: Digital Lighting and Rendering, Author: Jeremy Birn

Pagination Links