Title: Taking Video Out of the Game: A Game Developer's Guide to Total Blind Accessibility, Author: Brandon Cole
Title: Designing Virtual Worlds: Volume I, Author: Richard A. Bartle
Title: The Complete Guide to Videogame Performance Directing: Place, Time, Action, Author: Tom Keegan
Title: Cinematic Worldbuilding: A TTRPG Approach to Storytelling, Author: Nicholas LaRue
Title: Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process, Author: Rodney Quaye
Title: A Gamer's Introduction to Programming with MonoGame: Welcome Brave Adventurer!, Author: Aaron Langille
Title: Event-Database Architecture for Computer Games: Volume 2, Game Design and the Nature of the Beast, Author: Rodney Quaye
Title: Game Development Concepts in C++: Elevate Your Skills with Unreal Engine, Author: Sheikh Sohel Moon
Title: Godot 4 for Beginners: Develop engaging 2D and 3D games with Godot 4's scripting and design features, Author: Robert Henning
Title: Press Start: The Complete History of Video Gaming From Mario to Minecraft, Author: Erwan Cario
Title: Make games with Python: Create your own entertainment with Raspberry Pi, Author: Sean M. Tracey