Title: 3D Game Textures: Create Professional Game Art Using Photoshop, Author: Luke Ahearn
Title: The Game Narrative Toolbox, Author: Tobias Heussner
Title: Multiplayer Game Programming: Architecting Networked Games, Author: Josh Glazer
Title: MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine, Author: Jarred Capellman
Title: Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine, Author: Louis Salin
Title: Learn to Implement Games with Code, Author: John M. Quick
Title: Narrative Design for Mobile and Live Games, Author: Valentina Tamer
Title: Risks of Artificial Intelligence, Author: Vincent C. Müller
Title: Learn to Code with Games, Author: John M. Quick
Title: Delaunay Mesh Generation, Author: Siu-Wing Cheng
Title: Empirical Research in Software Engineering: Concepts, Analysis, and Applications, Author: Ruchika Malhotra
Title: Storytelling for New Technologies and Platforms: A Writer's Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More, Author: Ross Berger
Title: The Practical OPNET User Guide for Computer Network Simulation, Author: Adarshpal S. Sethi
Title: Stability and Stable Oscillations in Discrete Time Systems, Author: Aristide Halanay
Title: Beginning Android Games Development: From Beginner to Pro, Author: Ted Hagos
Title: Autonomous Driving and Advanced Driver-Assistance Systems (ADAS): Applications, Development, Legal Issues, and Testing, Author: Lentin Joseph
Title: Mobile Devices: Tools and Technologies, Author: Lauren Collins
Title: The Animation Textbook, Author: Rao Heidmets
Title: Designing Games Meant for Sharing, Author: Ioana-Iulia Cazacu
Title: Handbook of Data Structures and Applications, Author: Dinesh P. Mehta

Pagination Links