The Animation Textbook
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This introductory textbook provides practical exercises to help students and beginner animators get to grips with the basics of creating animated films. It covers both traditional 2D and 3D animated film, as well as experimental and computer animation.
The first part of the book includes exercises colour-coded by difficult, to guide readers through the activities as they become more challenging. The second part of the book focuses on development, pre-production, production, and post-producti...























