Title: Critical Gaming: Interactive History and Virtual Heritage, Author: Erik Champion
Title: Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations, Author: Kelvin Sung
Title: Delaunay Mesh Generation, Author: Siu-Wing Cheng
Title: Intelligent Support for Computer Science Education: Pedagogy Enhanced by Artificial Intelligence, Author: Barbara Di Eugenio
Title: Human Activity Recognition: Using Wearable Sensors and Smartphones, Author: Miguel A. Labrador
Title: Learn iPhone and iPad cocos2d Game Development, Author: Steffen Itterheim
Title: Level up!: Guía para ser un gran diseñador de videojuegos, Author: Scott Rogers
Title: Sviluppare giochi con Blender e Godot: Guida alla creazione di avventure 3D, Author: Kumsal Obuz
Title: HTML5 Game Development Insights, Author: Colt McAnlis
Title: The Pocket Mentor for Game Production, Author: Doug Pennant Pre-Order Now
Title: Unity from Zero to Proficiency (Foundations): A Companion Book, Author: Patrick Felicia
Title: The Ultimate Guide to 2D games with Unity (Ultimate Guides, #2), Author: Patrick Felicia
Title: Narrative Design and Authorship in Bloodborne: An Analysis of the Horror Videogame, Author: Madelon Hoedt
Title: Developing Semantic Web Services, Author: H.Peter Alesso
Title: MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine, Author: Jarred Capellman
Title: Introduction to Game Development: Using Processing, Author: James R. Parker
Title: Distributed Sensor Networks: Sensor Networking and Applications (Volume Two), Author: S. Sitharama Iyengar
Title: Inside the Video Game Industry: Game Developers Talk About the Business of Play, Author: Judd Ruggill
Title: 99 Cents Worth of Failed Megaman Bosses, Author: BearOx Slamdancer Jr
Title: Building Multiplayer Games in Unity: Using Mirror Networking, Author: Dylan Engelbrecht

Pagination Links