Title: A Gamer's Introduction to Programming in C#: Welcome Brave Adventurer!, Author: Aaron Langille
Title: A Gamer's Introduction to Programming with MonoGame: Welcome Brave Adventurer!, Author: Aaron Langille Pre-Order Now
Title: A Playful Production Process: For Game Designers (and Everyone), Author: Richard Lemarchand
Title: A Practical Guide to Level Design: From Theory to Practice, Diplomacy and Production, Author: Benjamin Bauer
Title: A Quick Guide to 2d Infinite Runners with Unity (Quick Guides, #3), Author: Patrick Felicia
Title: A Quick Guide to Artificial Intelligence with Unity (Quick Guides, #4), Author: Patrick Felicia
Title: A Quick Guide to c# with Unity (Quick Guides, #1), Author: Patrick Felicia
Title: A Quick Guide to Card Games with Unity (Quick Guides, #5), Author: Patrick Felicia
Title: A Quick Guide to Procedural Levels with Unity (Quick Guides, #2), Author: Patrick Felicia
Title: A Simple Guide to Technology and Analytics, Author: Brian J. Evans
Title: Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers, Author: Aaron Marks
Title: Accelerating Unity Through Automation: Power Up Your Unity Workflow by Offloading Intensive Tasks, Author: Simon Jackson
Title: ActionScript 3.0 Game Programming University, Author: Gary Rosenzweig
Title: AdvancED Game Design with Flash, Author: Rex van der Spuy
Title: Advanced Game Design with HTML5 and JavaScript, Author: Rex van der Spuy
Title: Advanced Game Development with Programmable Graphics Hardware, Author: Alan Watt
Title: Advanced Multiplayer Game Development with Ureal Engine 5: A Comprehensive Guide to C++ Scripting, Author: Vladimir Kiselev
Title: Advanced Unity Game Development: Build Professional Games with Unity, C#, and Visual Studio, Author: Victor G Brusca
Title: Advances in Machine Learning and Data Mining for Astronomy, Author: Michael J. Way
Title: Advances in Mobile Health Technology: A Research Perspective, Author: Sinjini Mitra

Pagination Links