Title: Automatic Digital Document Processing and Management: Problems, Algorithms and Techniques, Author: Stefano Ferilli
Title: Rotation Transforms for Computer Graphics, Author: John Vince
Title: GPU Computing Gems Emerald Edition, Author: Wen-mei W. Hwu
Title: Game Engine Gems 2, Author: Eric Lengyel
Title: Image and Video Processing in the Compressed Domain, Author: Jayanta Mukhopadhyay
Title: Image Registration for Remote Sensing, Author: Jacqueline Le Moigne
Title: Point-Based Graphics, Author: Markus Gross
Title: Multispectral Satellite Image Understanding: From Land Classification to Building and Road Detection, Author: Cem Ünsalan
Title: Multidimensional Signal, Image, and Video Processing and Coding, Author: John W. Woods
Title: Quaternions for Computer Graphics, Author: John Vince
Title: Visualization Handbook, Author: Charles D. Hansen
Title: Maya Python for Games and Film: A Complete Reference for the Maya Python API, Author: Adam Mechtley
Title: Maya Python for Games and Film: A Complete Reference for the Maya Python API, Author: Adam Mechtley
Title: GPU Computing Gems Jade Edition, Author: Wen-mei W. Hwu
Title: Experimental Design: From User Studies to Psychophysics, Author: Douglas W. Cunningham
Title: Programming GPS and OpenStreetMap Applications with Java: The RealObject Application Framework, Author: Kristof Beiglböck
Title: Guide to Medical Image Analysis: Methods and Algorithms, Author: Klaus D. Toennies
Title: Advanced Methods in Computer Graphics: With examples in OpenGL, Author: Ramakrishnan Mukundan
Title: GPU PRO 3: Advanced Rendering Techniques, Author: Wolfgang Engel
Title: Computer Graphics: Theory and Practice, Author: Jonas Gomes

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