Title: The Adobe Photoshop CS4 Layers Book: Harnessing Photoshop's most powerful tool, Author: Richard Lynch
Title: That's My Way with Microsoft FSX, Author: Alberto Ramolfo
Title: Test Drive Blender: A Starter Manual for New Users, Author: John M. Blain
Title: Team Leadership in the Game Industry, Author: Seth II Spaulding
Title: Teaching Tech Together: How to Make Your Lessons Work and Build a Teaching Community around Them, Author: Greg Wilson
Title: Teaching Motion Design: Course Offerings and Class Projects from the Leading Graduate and Undergraduate Programs, Author: Michael Dooley
Title: Teach Yourself VISUALLY Adobe Photoshop CS6, Author: Mike Wooldridge
Title: TAPPEDmethod: Rapid iOS Game Development, Author: Matt Akins
Title: Talking to Artists / Talking to Programmers: How to Get Programmers and Artists Communicating, Author: Wendy Despain
Title: Taking Your iPhoto '11 to the Max, Author: Michael Grothaus
Title: Taking Blender to the Next Level: Implement advanced workflows such as geometry nodes, simulations, and motion tracking for Blender production pipelines, Author: Ruan Lotter
Title: Symbolic Dynamics and Geometry: Using D* in Graphics and Game Programming, Author: Brian Guenter
Title: Swipe This!: The Guide to Great Touchscreen Game Design, Author: Scott Rogers
Title: Swift Cookbook, Author: Cecil Costa
Title: Swift by Example, Author: Giordano Scalzo
Title: Swift 2 Blueprints, Author: Cecil Costa
Title: Swarm Optimization for Biomedical Applications, Author: Saurav Mallik
Title: Swarm Intelligence for Cloud Computing, Author: Indrajit Pan
Title: SVG Text Layout: Words as Art, Author: Amelia Bellamy-Royds
Title: SVG Essentials: Producing Scalable Vector Graphics with XML, Author: J. David Eisenberg

Pagination Links