Swift by Example

When Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems.

Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem.

By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game.


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Swift by Example

When Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems.

Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem.

By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game.


35.99 In Stock
Swift by Example

Swift by Example

by Giordano Scalzo
Swift by Example

Swift by Example

by Giordano Scalzo

eBook

$35.99 

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Overview

When Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems.

Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem.

By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game.



Product Details

ISBN-13: 9781785288494
Publisher: Packt Publishing
Publication date: 06/19/2015
Sold by: Barnes & Noble
Format: eBook
Pages: 284
File size: 12 MB
Note: This product may take a few minutes to download.

About the Author

Giordano Scalzo is a developer with 20 years of programming experience since the days of the ZX Spectrum. He has worked using C++, Java, .NET, Ruby, Python, and a ton of other languages whose names he has forgotten.
After several years of backend development, over the past 5 years, he has developed extensively for iOS, releasing more than 20 apps—apps that he wrote for clients, enterprises, or himself.
Currently, Giordano is a contractor in London, where he delivers code for iOS through his company, Effective Code (http://effectivecode.co.uk), aiming at quality and reliability. In his spare time, when he is not crafting retro game clones for iOS, he writes his thoughts at http://giordanoscalzo.com.
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