Foundation HTML5 Animation with JavaScript
Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides information on all the relevant math you'll need, before moving on to physics concepts like acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. Foundation HTML5 Animation with JavaScript is a fantastic resource for all web developers working in HTML5 or switching over from Flash to create standards-compliant games, applications, and animations that will work across all modern browsers and most mobile devices, including iPhones, iPads, and Android devices.

You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.

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Foundation HTML5 Animation with JavaScript
Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides information on all the relevant math you'll need, before moving on to physics concepts like acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. Foundation HTML5 Animation with JavaScript is a fantastic resource for all web developers working in HTML5 or switching over from Flash to create standards-compliant games, applications, and animations that will work across all modern browsers and most mobile devices, including iPhones, iPads, and Android devices.

You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.

79.99 In Stock
Foundation HTML5 Animation with JavaScript

Foundation HTML5 Animation with JavaScript

Foundation HTML5 Animation with JavaScript

Foundation HTML5 Animation with JavaScript

Paperback(1st ed.)

$79.99 
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Overview

Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides information on all the relevant math you'll need, before moving on to physics concepts like acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. Foundation HTML5 Animation with JavaScript is a fantastic resource for all web developers working in HTML5 or switching over from Flash to create standards-compliant games, applications, and animations that will work across all modern browsers and most mobile devices, including iPhones, iPads, and Android devices.

You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.


Product Details

ISBN-13: 9781430236658
Publisher: Apress
Publication date: 12/06/2011
Edition description: 1st ed.
Pages: 504
Product dimensions: 7.50(w) x 9.20(h) x 1.10(d)

About the Author

Billy Lamberta is a programmer and multimedia experimenter. After working as a television news photojournalist in his hometown of Richmond, Virginia, he turned his attention to web development and interactive programming using Flash and JavaScript. Billy is interested in the convergence of visual mediums for the purpose of storytelling, and the promise of the open web for distribution. He lives in Buffalo, New York where he watches a lot of hockey.

Table of Contents

• Basic Animation Concepts
• Basics of JavaScript for Animation
• HTML5 and Canvas graphics
• Trigonometry for Animation
• Velocity and Acceleration
• Boundaries and Friction
• User Interaction: Moving Objects Around
• Easing and Springing
• Collision Detection
• Coordination Rotation and Bouncing Off Angles
• Billiard Ball Physics
• Particle Attraction and Gravity
• Forward Kinematics: Making Things Walk
• Inverse Kinematics: Dragging and Reaching
• 3D Basics
• 3D Lines and Fills
• Backface Culling and 3D Lighting
• Matrix Math
• Tips and Tricks
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