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Learn Android App Development

Overview

Learn Android App Development isa hands-ontutorial and useful reference. You'll quickly get up to speed and master the Android SDK and the Java that you need for your Android Apps.

The Android SDK offers powerful features, and this book is the fastest path to mastering them—and the rest of the Andorid SDK—for programmers with some experience who are new to Android smartphone and tablet apps development. Many books introduce the Android SDK, but very few explain how to develop ...

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Paperback (2013)
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Learn Android App Development

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Overview

Learn Android App Development isa hands-ontutorial and useful reference. You'll quickly get up to speed and master the Android SDK and the Java that you need for your Android Apps.

The Android SDK offers powerful features, and this book is the fastest path to mastering them—and the rest of the Andorid SDK—for programmers with some experience who are new to Android smartphone and tablet apps development. Many books introduce the Android SDK, but very few explain how to develop apps optimally. This book teaches both core Java language concepts and how to wisely but rapidly employ the design patterns and logic using the Android SDK, which is based on Java APIs.

You'll also learn best practices that ensure your code will be efficient and perform well.

  • Get an accelerated but complete enough treatment of the fundamentals of Java necessary to get you started.
  • Design your first app using prototyping and other design methods.
  • Build your first Android app using the code given over the course of the book.
  • Finally, debug and distribute your first app on Google Play or other Android app store.
After reading this book, you'll have your first app ready and on the app store, earning you the prestige and the money you seek.

What you’ll learn

  • How to get a quick start to learning Android to build your first Android app
  • How the Android development process works and what is the usual workflow
  • How to design an Android app User Interface (UI)
  • How to add interactivity and functionality to your Android apps

Who this book is for

This book is for those who have some programming experience but who are new to the Android mobile platform. This book is ideal for those who may be coming from iOS programming/development to learn about this other most popular mobile platform, Android.

Table of Contents

  1. Building Your Android Software Development Environment
  2. Exploring Android App Development: Building Your First Hello World App using the Lingo
  3. A Java for Android Primer: Enhancing our Hello World Application
  4. Designing User Interface Layouts via Android ViewGroup and Activity Classes
  5. Using Intents and Events to make an Android Application Interactive
  6. Populating a UI Design with Android Widgets via Android’s View Class
  7. Introduction to Graphics Design in Android: Concepts and Techniques
  8. Compositing in Android: Advanced Graphical User Interface Design
  9. Android Image Animation: Frame Animation Using XML Constructs
  10. Android Vector Animation: Procedural Animation via XML Constructs
  11. An Introduction to Digital Video: Video Concepts and Data Optimization
  12. Playing Digital Video in Android Apps using the Android VideoView Class
  13. An Introduction to Digital Audio: Audio Concepts and Data Optimization
  14. Playing Digital Audio in Android Apps using the Android MediaPlayer Class
  15. Audio Sequencing for Android Apps using the Android SoundPool Class
  16. Using Services to make your Android Application Functional
  17. Using Broadcast Receivers to allow an Android Application to Communicate
  18. Using Intents to Invoke Android Inter-Application Programming
  19. Using Android’s SQLite Class to store and access Custom Data
  20. Appendix A
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Product Details

  • ISBN-13: 9781430257462
  • Publisher: Apress
  • Publication date: 5/31/2013
  • Edition description: 2013
  • Edition number: 1
  • Pages: 548
  • Sales rank: 936,210
  • Product dimensions: 7.50 (w) x 9.20 (h) x 1.10 (d)

Meet the Author

Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable "mini-issue" insert) distributed at SIGGRAPH. Since then, Wallace has written for several other publications about his work in interactive 3D and new media advertising campaign design, including 3D Artist,Desktop Publishers Journal, CrossMedia, AVvideo and Kiosk Magazine.
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