Pro PHP Programming / Edition 1

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Overview

If you are a web programmer, you need to know modern PHP. This book presents with many new areas in which PHP plays a large role. If you want to write a mobile application using geo-location data, Pro PHP Programming will show you how. Additionally, if you need to make sure that you can write a multilingual indexing application using Sphinx, this book will help you avoid the pitfalls.

Of course, Pro PHP Programming gives a thorough survey of PHP post-5.3. You'll begin by working throughan informative survey and clear guide to object-oriented PHP. Then, you'll be set for the core of the book on modern PHP applications. Now, you'll be able to start with the chapter on PHP for mobile programming and move on to sampling social media applications. You'll also be guided through new PHP programming language features like closures and namespaces.

Pro PHP Programming deals with filtering data from users and databases next, so you'll bewell prepared for relational and NoSQL databases. Of course, you can alsolearn about data retrieval from other sources, like OCR libraries or websites. Then the question of how to format and present data arises, andinPro PHP Programming, you'llfind solutions via JSON, AJAX and XML.

What you’ll learn

  • PHP 5.3 object-oriented programming and new PHP features
  • Writing programs talking to SQL-based and NoSQL-based databases alike
  • Using modern PHP programmer's tools
  • Writing social media applications
  • Investigating NoSQL datastores
  • Writing PHP programs for a cloud ecology

Who this book is for

This book is for intermediate and advanced PHP programmers, as well as programmers coming from other languages such asPython, Perl, C/C++. It can also be utilized by programmers with knowledge of a previous PHP version who want to return to PHP.

Table of Contents

  1. Object Orientation
  2. Exceptions and References
  3. Mobile PHP
  4. Social Media
  5. Cutting Edge
  6. Form Design and Management
  7. Database Interaction I
  8. Database Interaction II
  9. Database Interaction III
  10. Libraries
  11. Security
  12. Agile Development with Zend Studio for Eclipse, Bugzilla, Mylyn, and Subversion
  13. Refactoring, Unit Testing, and Continuous Intergration
  14. XML
  15. JSONand AJAX
  16. Conclusions
  17. Regular Expressions
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Product Details

  • ISBN-13: 9781430235606
  • Publisher: Apress
  • Publication date: 8/15/2011
  • Edition number: 1
  • Pages: 440
  • Product dimensions: 7.50 (w) x 9.20 (h) x 1.10 (d)

Meet the Author

Mladen Gogala is a highly-respected Oracle-certified database administrator with more than 15 years of IT experience and a bachelor's degree in mathematics. Gogala has extensive experience in UNIX scripting, Oracle tuning and UNIX system administration, using every popular dialect of UNIX and Linux. Gogala is also a respected member of the popular Oracle-l list, where he assists in solving complex Oracle questions. By now, he has branched out into Perl and PHP, and has become equally expert at both.

Peter MacIntyre lives and works in Charlottetown, Prince Edward Island, Canada. He has more than 20 years of experience in the information technology industry, primarily in the area of software development. Peter's technical skill set includes several client/server tools and relational database systems such as PHP, PowerBuilder, Visual Basic, Active Server Pages, and CA-Visual Objects. Peter is certified by Zend Corporation. Most recently, he co-authored the Zend Studio for Eclipse Developer's Guide. Peter is a former contributing editor and author to the online and print magazine php|architect (phparch.com). He has also spoken several times at North American and International computer conferences, including CA-World in New Orleans, CA-TechniCon in Cologne, Germany, and CA-Expo in Melbourne, Australia.

Brian Danchilla is a freelance PHP and Java developer and author. Danchilla is the coauthor of Pro PHP Programming, a contributing author to HTML 5 Games Most Wanted, and technical reviewer of HTML 5 Animation with JavaScript. He has worked with OpenGL for several years and has a passion for graphics, art and mathematics. WebGL is the great new cross platform, cross device way to program 3D graphics and so naturally, he has been drawn to it. His other interests include number theory and playing guitar.

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