Recursion [NOOK Book]

Overview

It is the twenty-third century. Herb, a young entrepreneur, returns to the isolated planet on which he has illegally been trying to build a city–and finds it destroyed by a swarming nightmare of self-replicating machinery. Worse, the all-seeing Environment Agency has been watching him the entire time. His punishment? A nearly hopeless battle in the farthest reaches of the universe against enemy machines twice as fast, and twice as deadly, as ...
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Recursion

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Overview

It is the twenty-third century. Herb, a young entrepreneur, returns to the isolated planet on which he has illegally been trying to build a city–and finds it destroyed by a swarming nightmare of self-replicating machinery. Worse, the all-seeing Environment Agency has been watching him the entire time. His punishment? A nearly hopeless battle in the farthest reaches of the universe against enemy machines twice as fast, and twice as deadly, as his own–in the company of a disarmingly confident AI who may not be exactly what he claims…

Little does Herb know that this war of machines was set in motion nearly two hundred years ago–by mankind itself. For it was then that a not-quite-chance encounter brought a confused young girl and a nearly omnipotent AI together in one fateful moment that may have changed the course of humanity forever.


From the Paperback edition.
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Product Details

  • ISBN-13: 9780553902877
  • Publisher: Random House Publishing Group
  • Publication date: 8/29/2006
  • Sold by: Random House
  • Format: eBook
  • Sales rank: 622,373
  • File size: 474 KB

Meet the Author

TONY BALLANTYNE grew up in County Durham in the North East of England. He studied Math at Manchester University before moving to London for ten years where he taught first Math and then later IT. He now lives in Oldham with his wife and two children. His hobbies include playing boogie piano, walking and cycling.

Tony's short fiction has appeared in The Third Alternative and Interzone magazines, and in the anthology Constellations edited by Peter Crowther.


From the Paperback edition.
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Read an Excerpt

HERB 1: 2210



Herb looked at the viewing field and felt his stomach tighten in horror. He had been expecting to see a neat cityscape: line after line of silver needles linked by lacy bridges, cool silver skyscrapers shot through with pink-tinted crystal windows; artfully designed to resemble the spread of colors on a petal. Instead he saw . . . bleak nothingness. Cold, featureless, gently undulating wasteland spreading in all directions.

Something had gone badly wrong. Suddenly the cozy white leather and polished yellow wood lounge of his spaceship was not the safe cocoon he had grown used to over the past few months. Now they would be coming to prize him from this warm, cushioned shell to cast him shivering into the real world, all because he had made one tiny mistake.

Somehow he had made a mess of the code that should have told the Von Neumann Machines to stop reproducing and start building.

Herb's machines had eaten up an entire planet.



***



But there was nothing to be gained now by crying about it. Herb had known he was on his own when he embarked upon this project. It was up to him to figure out what had gone wrong, and then to extract himself from the situation.

He opened a second viewing field next to the first and called up an image of his prototype Von Neumann Machine. A cylinder, nine centimeters long, with eight silver legs spaced along its body, giving it an insectile appearance. Six months ago Herb had dropped out of warp right over this planet, opened the hatch of his spaceship, and stood in solemn silence for a moment before dropping that same machine onto the desolate, rocky surface below.

What had happened next?

Herb liked to pace when he was thinking, and he had arranged his spaceship lounge to allow him room to do so. Two white sofas facing each other occupied the center of the room. A wide moat of parquet flooring filled the space between the sofas and the surrounding furniture that lined the walls of the room. The smell of beeswax polish and fresh coffee filled the cabin. Herb closed his eyes and ran through the order of events after he had released the Von Neumann Machine.

He imagined that first VNM turning on six of its spindly legs, lifting them in a high stepping motion as it sought to orient itself. The remaining two legs would be extended forward, acting as antennae, vibrating slightly as they read the little machine's surroundings. It would have walked a few paces, tiny grains of sand sticking to its silver-grey limbs, then maybe changed direction and moved again, executing a random path until it found a patch of rock of just the right composition, then settled itself down, folding its legs around itself to bring its osmotic shell in contact with the surface.

His thoughts on track, Herb began to pace, soft ships' slippers padding on the wooden floor. He was naked except for a pair of paper shorts. Okay, what next?

In his imagination he saw the first machine absorbing matter from the planet, converting it, working it, and sending it around that half-twisted lop that no human mind could comprehend. Soon there would be two identical machines standing on the rock, their legs waving in an explorative fashion. And then four of them, then eight . . .

The program was perfect, or so the simulations had told him. When they reached the optimum number, the machines should have begun constructing his city out of their own bodies, clamberering on top of each other using the sticky pads on the ends of their feet. Herb was proud of the design of those pads: each seemingly smooth foot ended in a chaotic branching of millions upon millions of tiny strands. Press one foot down and the hairs would spread out, reaching down and around to follow the contours of the surface beneath them so perfectly that they were attracted to it at a molecular level.

Not that any of that mattered now. This was the point where the error lay. The machines hadn't paused to build his city. They'd just gone on reproducing, continued eating up the planet to make copies of themselves until there was nothing left. He opened his eyes again to look at the viewing field. Maybe he had only imagined it.

Herb groaned as the view zoomed in on the cold grey shifting sea beneath. He could make out the busy motion of millions of VNMs walking over and under each other, struggling to climb upwards to the surface only to be trodden on and forced down by other VNMs, each equally determined about seeking the light. Wasn't that part of the end program? City spires, growing upwards, seeking the light in the manner of plants? Everywhere he looked, everywhere the ship's senses could reach–out to the horizon, down to the submerged layers of machines–it was the same: frenzied, pointless activity.

He paused and felt a sudden thrill of horror. That wasn't quite true. Something was happening directly below. He could see a wave building beneath him: a swelling in the grey, rolling surface. Thousands of pairs of tiny silver antennae were now waving in his direction. They sensed the ship hanging there. They sensed raw materials that could be converted into yet more silver VNMs. Herb felt a peculiar mix of horror and betrayal.

He croaked out a command. "Ship. Up one hundred meters!"

The ship smoothly gained altitude and Herb began to pace again. He needed to think, to isolate the error, but he couldn't concentrate because one thought kept jumping in front of all the others.

He was in serious trouble.

Herb didn't exactly fear the EA. Why should he? The EA was like a parent: it cared for and nurtured all its human charges. The EA wanted Herb to become the best that he could be. No, Herb did not fear the EA: he respected it. After all, it watched everyone, constantly monitoring their slightest action.

And it acted to correct the behavior of those who transgressed its boundaries.

The EA would have been upset enough by the thought of a private city being built on an unapproved planet. Never mind the fact that the planet was sterile and uninhabited, they would still point out the fact that a city wasn't part of this planet's natural environmental vectors.

"We are uniquely placed to manipulate not only our environment, but also that of other races as yet unborn. It is our responsibility not to abuse that privilege."

The message was as much part of Herb's childhood as the smell of damp grass, the dull brown tedium of Cultural Appreciation lessons, and the gentle but growing certainty that whatever he wanted was his for the asking. Everything, that is, but this. Everyone knew the EA's philosophy.

So what would the EA think when they discovered that in failing to build his illegal city he had accidentally destroyed an entire planet instead? Did they know already? Had something in his behavior been picked up by the EA's monitoring routines? Was someone already on their way here to arrest him?

Herb didn't remember setting out a bottle of vanilla whisky on the carved glass slab that served as a side table. Nonetheless, he poured a drink and felt himself relax a little. His next moves began to fall into place.

First he had to try and destroy any evidence linking this planet with himself.

Next he had to get away from here undetected.

Then he had to slot back into normal life as if nothing had happened.

Then, and only then, could he pause to think about what had gone wrong with his prototype.

The first objective should be quite straightforward. The original VNM had been designed with anonymity in mind: standard parts, modular pieces of code taken from public libraries. The thought that someone might accidentally stumble across his planet had always been at the back of his mind. He gulped down some more whisky and an idea seemed to crystallize from the alcohol. He prodded it gently.

As far as Herb knew, no one else even knew that this planet existed. He had jumped across space at random and set his ship's senses wide to find a suitable location. What if this planet were just to disappear? What if he dropped a second VNM onto it–one with a warp drive and access to a supply of exotic matter? Set it loose converting all the original machines, and then, when that work was done, just jump them all into the heart of a star?

Could he do it?

Getting hold of enough exotic matter to build the warp drives of the modified VNMs would be a problem, but his father had contacts, so that could come later. He had to get away first.

He could do that. A random series of jumps around the galaxy, eventually returning to Earth. Enough jumps, executed quickly enough, and nothing would be able to retrace his course.

Good. Now, how about slotting back into normal life? Would anyone suspect him? More to the point, would the EA suspect anything? Their senses were everywhere. They said the EA could look into someone's soul and weigh the good and evil contained therein to twenty decimal places, and yet . . . and yet . . .

Herb was different. He had known it since he was a child. Sometimes it was as if he was merely a silhouette. Like he was there in outline, but they couldn't fill in any of the specific details.

If anyone could get away with it, it was Herb.

A gentle breeze brushed his face and he felt his spirits lift. He took another gulp of whisky and felt a flood of warm relief as he swallowed. The plan was good. He could get away with it.

"I can get away with it," he whispered to himself, his confidence growing. Another sip of whisky and that familiar sense of his own invulnerability swung slowly back into place. Get back home, and he would be able to examine the design of his VNM and discover what had gone wrong with it. He drained the glass and began to stride around the room, feet padding on the wooden floor, energy suddenly bubbling inside him.

"I'm going to get away with it!" he said out loud, punching at the air with a fist. And then, once he was home, once he had found the error in his design, he could find himself another planet. Build his city there instead.

"I will get away with it!" he cried triumphantly.

"No you won't."

The glass slipped from Herb's fingers. He spun around and fell into a crouch position, ready to run or fight, though where he would run to in a three-room spaceship his body hadn't yet decided.

A slight, dark-haired man with a wide, white, beaming smile and midnight-black skin stood on the sheepskin rug between the facing sofas. He wore an immaculately tailored suit in dark cloth with a pearl grey pinstripe. Snowy white cuffs peeped from the edge of his sleeves; gleaming patent leather shoes were half hidden by the razor-sharp creases of his trousers. The man raised his hat to Herb, a dark fedora with a spearmint green band.

"Good afternoon, Henry Jeremiah Kirkham. My name is Robert Johnston. I work for the Environment Agency."

Herb slowly straightened up. He felt naked and exposed.

"What are you doing on my ship?" he said, the faintest tremor in his voice.

Robert Johnston gave a sad little shrug of his shoulders.

"Oh Herb, I don't like this any more than you do, but, well, I have no choice. You have put me in this position; your actions have led me to this juncture. I'm afraid that I am going to have to punish you for the destruction of this planet." He shook his head in regret.

Herb frowned back at him. "No, that's not what I meant. I meant, how did you get on my ship? You can't have stowed away; it's too small. I'd have heard the alarms if you tried to come through the airlock."

Herb bit his lip in thought. "Ergo, you can't be here," he murmured. "What are you? Externally projected V-R?"

"Sorry, Herb, no." He suddenly became more animated. "I'm as real as the next man. I'm here in person, in the flesh. Accept no substitutes, the One and Only, the real McCoy, the Cat in the Hat." At this he skimmed his broad-brimmed hat across the room toward Herb, who ducked quickly to avoid it. The hat spun over Herb's head and hit one of the glass ornaments on the sideboard, knocking it over. It fell to the floor and shattered. Herb ignored the noise. His anger was building, his arrogance asserting itself. He fanned it, forced himself to hold Johnston's gaze and speak with a level voice that belied the tension that was building in his stomach.

"Okay, if you're real, how did you get in here? The ship's integrity has not been breached since we left Earth, or I would have known about it. Every particle of onboard matter will have been tracked by the ship's AI since it was loaded, and you are to be found nowhere on the manifest. You cannot be here. I can only surmise that I am hallucinating." He looked thoughtfully for a moment at the bottle that sat on the floor near his feet and murmured to himself, "Possibly drugged by this vanilla whisky that I don't remember putting out here on the table . . ."

He frowned. Robert Johnston tilted his head back and laughed. His neatly knotted green-and-pearl tie shimmered in the light.

"The lengths some people will go to to avoid the simple truth! The whisky has been tampered with, but only to the extent of adding a mild sedative. That is what allows you to stand there arguing rationally with me, rather than following the more natural urge to crouch shivering in the corner. Anyway, if I'm a hallucination, how could I have put the whisky bottle there in the first place?"

Herb frowned thoughtfully. He did feel a lot calmer than he would have expected to under the circumstances.

"Why have you drugged me?" asked Herb, after a pause.

"The EA is concerned about your health. The shock of me suddenly appearing in your ship could have had severe consequences."

"Good for the EA. So how did you get here? Matter displacement?"

"No. Nothing so exotic. I came down the secret passage."

Herb was silent for a moment as he considered the statement. When he spoke, it was with icy calm.

"You don't have secret passages on spaceships."

"Yes, you do. There's one underneath that armchair. Look."

At that, Johnston walked across the room, the heels of his shoes clicking on the polished wooden floor. He seized the armchair by its back, his fingers making deep dimples in the soft white leather, and pulled it to one side. The outline of a trapdoor could be seen, a knife line through the contrasting colors of the parquetry. Johnston pressed one corner of the outline with an elegantly manicured finger and the trapdoor popped up with a soft sigh. He pulled it back to reveal a long metal tube dropping away into the distance. Herb felt the gentle pull of air leaving his lounge, sighing its way down the dark, yawning passageway.

"I don't believe it," whispered Herb softly. "Are you sure you're not a hallucination?"

"I feel it in my bones," said Robert Johnston.

They both crouched down by the edge of the secret passageway, staring into its depths.


From the Paperback edition.
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Customer Reviews

Average Rating 3.5
( 6 )
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Sort by: Showing 1 – 7 of 6 Customer Reviews
  • Anonymous

    Posted June 19, 2006

    incredible scene fiction

    In the year 2210 in direct violation of the Environmental Agency dictates, Herb used the self replicating Von Newman Machines (VNM) to create a city on an uncharted world without doing the mandatory pre-testing. When he returns to his creation he expected to see a realm designed for colonization, but instead he finds the VNMs have gone amuck, self replicating without stopping and transforming the surface to their needs destroying life forms. --- E.A. Agent Robert Johnston informs Ralph that he will be punished for his transgressions but can mitigate his sentence if he helps him stop the AI of the Enemy Dominions from using VNMs to destroy worlds in their quest to conquer earth. Ralph acquiesces and assists Robert in detecting the enemy. The people don¿t realize that the war became inevitable two centuries ago when social misfits gave AIs the power to employ VNMs. --- RECURSION is an incredible scene fiction work that showcases the advancement of humanity in three different areas that lead to the pivotal point of war with AIs. Each era has a main character who in some astonishing way is connected to Ralph. There is plenty of action but Tony Ballantyne deftly balances the escapades with deep character interactions especially of the dysfunctional kind. Readers will ponder the message that can technology go so far as to create AIs that are detached from humanity. --- Harriet Klausner

    2 out of 3 people found this review helpful.

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    Posted March 10, 2009

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