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B&N Reads Blog

Guest Post: Better Sci-Fi Through Gaming, by Yoon Ha Lee

Guest Post: Better Sci-Fi Through Gaming, by Yoon Ha Lee

yoonOne of the more entertaining things I got to do while writing Ninefox Gambit was read up on game design and use it as an excuse to play computer games. Even as a child, I used to make up my own games—although the results weren’t very good. I generated one fantasy-themed board game in elementary school that bore a suspicious resemblance to Talisman, a thoroughbred-racing-themed ripoff of Monopoly, and various attempts at gamebooks after falling in love with the Fighting Fantasy gamebook series, especially Steve Jackson’s Sorcery! (yes, the exclamation point is part of the series title).
That’s not including the dreadful roleplaying games, mostly influenced by GURPS (it sounds like a rude noise, but it stands for Generic Universal Roleplaying System) and Advanced Dungeons & Dragons, that I worked on in my spare time. I also loved computer games; My sister and I spent hours playing Wolfenstein 3D together (she did mouse, I did keyboard; it was like cockamamie Pacific Rim, in the context of a first-person shooter), and made our way through any number of computer roleplaying games.

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