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The Works of Terry Pratchett: A Primer

The Works of Terry Pratchett: A Primer

Terry Pratchett died last week at the age of 66, after a lengthy and public struggle with early-onset Alzheimer’s. He left behind an astonishing body of work—including a whole hilarious, complicated world. This is an introduction to that world—Discworld—as well as to some of his standalone projects, for readers who haven’t yet had the pleasure and need to know where to start.
Terry Pratchett has been compared to Douglas Adams and Jasper Fforde, two other delightfully British comic science fiction/fantasy authors whose works I’ve spent many hours enjoying. To my mind, though, there’s something different about Pratchett: his novels are hilarious, yes, and they’re wacky and full of self-aware hijinks, but their humor is built on very solid ground. Pratchett novels have so much to say about our world, about our lives and decisions and struggles, that they have a lengthy afterlife: you’ll read them and laugh, but then, years later, you’ll find yourself still thinking about a particularly interesting idea, or a story or character that’s suddenly perfectly relevant to your life.
So where to begin with Pratchett? The answer is complicated (fittingly, because so are the books). There are times when it’s appropriate to begin at the beginning, and there are times when it’s better to sidle in right in the middle of everything.
Here’s a quick guide to a few major entry points.
Discworld
Discworld is a flat world that swims through space on the back of a giant turtle. Parts of it roughly map onto parts of our own world, and in recent years it has been experiencing its own Industrial Revolution. The series currently numbers 40 novels, along with a whole host of short stories, related science books, and reference guides.
When faced with that many books, where is one to begin? Because the series evolved significantly over the years, and because few of the novels are more than very loosely connected, you don’t have to begin with the first and work forward. Instead, you should begin with characters who appeal to you and follow them through their story arcs, which will eventually intersect with other important characters. Call it the Network Theory of Pratchett.

The Color of Magic (Discworld Series #1)

Terry Pratchett

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4.2

Paperback

$9.99

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Mort (Discworld Series #4)

Terry Pratchett

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3.7

Paperback

$9.99

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Wyrd Sisters (Discworld Series #6)

Terry Pratchett

4

Paperback

$9.99

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Guards! Guards! (Discworld Series #8)

Terry Pratchett

5

Paperback

$9.99

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The Long Earth (Long Earth Series #1)

Terry Pratchett, Stephen Baxter

3

Paperback

$9.99

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Good Omens: The Nice and Accurate Prophecies of Agnes Nutter, Witch

Neil Gaiman, Terry Pratchett

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4.6

Paperback

$9.99

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