High Performance Unity Game Development: Using data-oriented design
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Data-oriented Design (DOD) has become standard practice for AAA games and indie devs who need to squeeze every drop of performance out of hardware and deliver games on a rapid schedule. DOD is a programming practice that streamlines the way your code accesses, stores, and uses data, taking advantage of modern CPU architecture and accelerating the dev process. This book is a unique and comprehensive guide to architecting and cod...
Data-oriented Design (DOD) has become standard practice for AAA games and indie devs who need to squeeze every drop of performance out of hardware and deliver games on a rapid schedule. DOD is a programming practice that streamlines the way your code accesses, stores, and uses data, taking advantage of modern CPU architecture and accelerating the dev process. This book is a unique and comprehensive guide to architecting and cod...






















