Advanced ActionScript 3: Design Patterns

Advanced ActionScript 3 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With each method broken down into different strategized explanations, you'll find the approach most suitable for you. Whether it is an example you can utilize as-is, or one you can start with and develop further, you will have a glossary of definitions and organizational concepts at your fingertips.

Object-oriented programming (OOP) and design patterns are not new to the field, but can often be overlooked in their value. They are, at times, not only overwhelming to learn, but difficult to put into practice. However, they are useful because they create a structure that can be broken down, rebuilt, and reused.

This edition has been fully updated to reflect modern coding standards and practices.

  • Provides the building blocks required for the implementation of OOP
  • Addresses problems and concerns regarding OOP
  • Offers solutions on how to approach and utilize OOP
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Advanced ActionScript 3: Design Patterns

Advanced ActionScript 3 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With each method broken down into different strategized explanations, you'll find the approach most suitable for you. Whether it is an example you can utilize as-is, or one you can start with and develop further, you will have a glossary of definitions and organizational concepts at your fingertips.

Object-oriented programming (OOP) and design patterns are not new to the field, but can often be overlooked in their value. They are, at times, not only overwhelming to learn, but difficult to put into practice. However, they are useful because they create a structure that can be broken down, rebuilt, and reused.

This edition has been fully updated to reflect modern coding standards and practices.

  • Provides the building blocks required for the implementation of OOP
  • Addresses problems and concerns regarding OOP
  • Offers solutions on how to approach and utilize OOP
44.99 In Stock
Advanced ActionScript 3: Design Patterns

Advanced ActionScript 3: Design Patterns

by Ben Smith
Advanced ActionScript 3: Design Patterns

Advanced ActionScript 3: Design Patterns

by Ben Smith

eBook2nd ed. (2nd ed.)

$44.99 

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Overview

Advanced ActionScript 3 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With each method broken down into different strategized explanations, you'll find the approach most suitable for you. Whether it is an example you can utilize as-is, or one you can start with and develop further, you will have a glossary of definitions and organizational concepts at your fingertips.

Object-oriented programming (OOP) and design patterns are not new to the field, but can often be overlooked in their value. They are, at times, not only overwhelming to learn, but difficult to put into practice. However, they are useful because they create a structure that can be broken down, rebuilt, and reused.

This edition has been fully updated to reflect modern coding standards and practices.

  • Provides the building blocks required for the implementation of OOP
  • Addresses problems and concerns regarding OOP
  • Offers solutions on how to approach and utilize OOP

Product Details

ISBN-13: 9781484206713
Publisher: Apress
Publication date: 12/30/2014
Sold by: Barnes & Noble
Format: eBook
Pages: 408
File size: 4 MB

About the Author

Ben Smith is an accomplished Technical Experience Director with many years of experience leading Web Development for well-known digital agencies. His list of contributions to the community has earned him a place as an Adobe Community Professional. As an Author, Speaker, and Judge for theFWA it should be apparent he is passionate about the web. He attributes his growth to experimentation and experience.

Table of Contents

  1. Object-Oriented Programming: What it is & What it isn't
  2. Design Patterns
  3. The Basics
  4. Coding Styles
  5. Decision Making and Planning
  6. Review/Quiz
  7. Get Real
  8. Architecture and Principles
  9. Frequently Used Patterns
  10. Structural Patterns
  11. Behavioral Patterns
  12. Creational Patterns
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