Bordergrams: A Quest for the Queen: 80 Epic Fantasy Connection Puzzles from the Bestselling Author of Murdle

A Queendom is in peril and the only person who can save it is locked away in a dungeon…until a raven arrives with a mysterious letter. Sir Render, a once-great knight of the Knights of the Hexagonal Table, accepts a deal from Queen Leigh to escape the prison. In exchange, he must take her brother, Friar Pan, on a pilgrimage to re-establish contact with the Unknown Realms and map the regions that will ultimately unite her domain.

In each of these word puzzles, you’re given a map filled with words, alongside a series of cryptic clues. To find your way through these legendary lands, use the clues to connect common words and organize them into equal-size regions, leaving one remaining parcel that is the next step on your journey. It’s easy at first, but like any quest, it always gets more complicated.

As you embark on this journey with Sir Render and Friar Pan, you’ll fight fantastic beasts, arm yourself with ancient artifacts, and quest for a long-dormant power that could change the world—or end it. Do you have what it takes to unify the lands, or will the powerful religious group called The Order thwart your mission and plunge the queendom into chaos?

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Bordergrams: A Quest for the Queen: 80 Epic Fantasy Connection Puzzles from the Bestselling Author of Murdle

A Queendom is in peril and the only person who can save it is locked away in a dungeon…until a raven arrives with a mysterious letter. Sir Render, a once-great knight of the Knights of the Hexagonal Table, accepts a deal from Queen Leigh to escape the prison. In exchange, he must take her brother, Friar Pan, on a pilgrimage to re-establish contact with the Unknown Realms and map the regions that will ultimately unite her domain.

In each of these word puzzles, you’re given a map filled with words, alongside a series of cryptic clues. To find your way through these legendary lands, use the clues to connect common words and organize them into equal-size regions, leaving one remaining parcel that is the next step on your journey. It’s easy at first, but like any quest, it always gets more complicated.

As you embark on this journey with Sir Render and Friar Pan, you’ll fight fantastic beasts, arm yourself with ancient artifacts, and quest for a long-dormant power that could change the world—or end it. Do you have what it takes to unify the lands, or will the powerful religious group called The Order thwart your mission and plunge the queendom into chaos?

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Bordergrams: A Quest for the Queen: 80 Epic Fantasy Connection Puzzles from the Bestselling Author of Murdle

Bordergrams: A Quest for the Queen: 80 Epic Fantasy Connection Puzzles from the Bestselling Author of Murdle

Bordergrams: A Quest for the Queen: 80 Epic Fantasy Connection Puzzles from the Bestselling Author of Murdle

Bordergrams: A Quest for the Queen: 80 Epic Fantasy Connection Puzzles from the Bestselling Author of Murdle

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Overview

A Queendom is in peril and the only person who can save it is locked away in a dungeon…until a raven arrives with a mysterious letter. Sir Render, a once-great knight of the Knights of the Hexagonal Table, accepts a deal from Queen Leigh to escape the prison. In exchange, he must take her brother, Friar Pan, on a pilgrimage to re-establish contact with the Unknown Realms and map the regions that will ultimately unite her domain.

In each of these word puzzles, you’re given a map filled with words, alongside a series of cryptic clues. To find your way through these legendary lands, use the clues to connect common words and organize them into equal-size regions, leaving one remaining parcel that is the next step on your journey. It’s easy at first, but like any quest, it always gets more complicated.

As you embark on this journey with Sir Render and Friar Pan, you’ll fight fantastic beasts, arm yourself with ancient artifacts, and quest for a long-dormant power that could change the world—or end it. Do you have what it takes to unify the lands, or will the powerful religious group called The Order thwart your mission and plunge the queendom into chaos?


Product Details

ISBN-13: 9781250382597
Publisher: St. Martin's Publishing Group
Publication date: 07/14/2026
Pages: 256
Product dimensions: 5.38(w) x 8.25(h) x 1.00(d)

About the Author

About The Author

G. T. Karber, Daniel Donohue, Dani Messerschmidt, and Amin Osman are a puzzle brain trust operating out of Los Angeles. By combining their expertise in writing, art, and puzzle design, they create books with the power to change the world.

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