In the final novel in #1 New York Times bestselling author Jim Butcher's acclaimed Codex Alera series, the people of Alera—who use their unique bond with the elementals of earth, air, fire, water, wood, and metal for protection—must face the ultimate conflict…
For Gaius Octavian, life has been one long struggle. Battling ancient enemies, forging new alliances, and confronting the corruption within his own land, he became a legendary man of war and leader of men—and the rightful First Lord of Alera.
Now, the end of all he fought for is close at hand. The brutal, dreaded Vord are on the march, using fear and chaos to turn the Alerans against one another, and forcing those who will not submit to flee to the outer reaches of the realm.
Perhaps for the final time, Gaius Octavian and his legions must stand against the enemies of his people. And it will take all his intelligence, ingenuity, and furycraft to save their world from eternal darkness...
About the Author
A martial arts enthusiast whose résumé includes a long list of skills rendered obsolete at least two hundred years ago, #1 New York Times bestselling author Jim Butcher turned to writing as a career because anything else probably would have driven him insane. He lives mostly inside his own head so that he can write down the conversation of his imaginary friends, but his head can generally be found in Independence, Missouri. Jim is the author of the Dresden Files, the Codex Alera novels, and the Cinder Spires series, which began with The Aeronaut’s Windlass.
Read an Excerpt
The steadholt was located several miles south of the ruined wasteland that had once been Alera Imperia, and it was an old one. Windmanes had not been sighted there in more than six centuries. Furystorms had been absent for even longer than that. The land, for miles about, had been a patchwork of farmlands, steadholts, villages, and roads for hundreds of years. Wild furies had been so few and so feeble that they were all but extinct.
As a result, the little steadholt had not been built with stone walls surrounding it, or with a heavy stone central hall for shelter from fury-inspired weather. It was instead a collection of cottages and small houses, where each family had lived in its own home, separate from the others.
But all that had been before the vord came.
Invidia Aquitaine stood at the outskirts of the little steadholt, hidden in the shadows.
Shadows were abundant these days, she reflected.
The newborn volcano that stood as a gravestone for Gaius Sextus, the final First Lord of Alera, had continued to spew forth clouds of dark smoke and ash in the days and weeks after its creation. Even now, the sky was covered with low clouds that would release spring rain in fitful sputters or maniacal bursts. Sometimes the rain was yellow, or red, and sometimes green. The clouds themselves were dimly lit, even at night, by an angry scarlet light from the fire-mountain to the northand in every other direction by the steady, haunting green glow of the croach, the waxy growth that covered the ground, the trees, the buildings, and every other feature of the land the vord had claimed for their own.
Here the vord had driven their presence the deepest. Here, at the heart of what had once been Alera, they had taken the most. The croach, the living presence of the vord, covered everything for a hundred miles in every direction, choking all other life from the land.
The little steadholt was green. Its kitchen gardens were well under way despite the fact that summer had not quite arrived. Its modest-sized field already promised a fine crop of grain. Wind sighed in the leaves of its enormous old trees. Its animals grazed upon the grass of a rich pasture. In the darkness, if one ignored the eerily lit sky, the green glow of croach stretching to the horizon in every direction, and the occasional alien shriek of one of the vord, it looked like a normal, prosperous Aleran steadholt.
The parasite on her torso reacted to the motion with an uncomfortable ripple of its own. Since its dozen awl-tipped legs were wrapped around her, their sharp tips sunk inches into her flesh, it caused pain. It was nothing compared to the agony she suffered as its head twisted, its eyeless face and branching mandibles sunken into the flesh between two of her ribs, burrowed invasively into her innards.
Invidia loathed the creaturebut it was all that kept her alive. The poison upon the balest bolt that had nearly taken her life had spread all through her body. It had festered there, growing, devouring her from within, so swiftly and perniciously that even her own ability to restore her body via furycraft had been overwhelmed. She had fought it for days as she stumbled away from civilization, certain that she was being pursued, barely conscious as the struggle in her body raged. And when she had realized that the struggle could end in only one way, she found herself lying upon a wooded hillside and knew that she was going to die.
But the vord Queen had come to her. The image of that creature, staring down at her without an ounce of pity or empathy, had been burned into her nightmares.
Invidia had been desperate. Terrified. Delirious with poison and fever. Her body had been so knotted with shivering against the fever-cold that she literally had not been able to feel her arms and legs. But she could feel the vord Queen, the creature's alien presence inside her thoughts, sifting through them one by one as they tumbled and spun in the delirium.
The Queen had offered to save Invidia's life, to sustain her, in exchange for her service. There had been no other option but death.
Though they sent a wave of agony washing through her body, she ignored the parasite's torturous movements. Like shadows, there was, of late, also an abundance of pain.
And a small voice that whispered to her from some dark, quiet corner of her heart told her that she deserved it.
"You keep coming back here," said a young woman at her elbow.
Invidia felt herself twitch in surprise, felt her heart suddenly race, and the parasite rippled, inflicting further torment. She closed her eyes and focused on the pain, let it fill her senses, until there was no semblance of fear remaining in her mind.
One never showed fear to the vord Queen.
Invidia turned to face the young woman and inclined her head politely. The young Queen looked almost like an Aleran. She was quite exotically lovely, with an aquiline nose and a wide mouth. She wore a simple, tattered gown of green silk that left her shoulders bare, displaying smooth muscle and smoother skin. Her hair was long, fine, and white, falling in a gently waving sheet to the backs of her thighs.
Only small details betrayed her true origins. Her long fingernails were green-black talons, made of the same steel-hard vord chitin that armored her warriors. Her skin had an odd, rigid appearance, and almost seemed to reflect the distant ambient light of the croach, showing the faint green tracings of veins beneath its surface.
Her eyes were what frightened Invidia, even after months in her presence. Her eyes were canted up slightly at the corners, like those of the Marat barbarians to the northeast, and they were completely black. They shone with thousands of faceted lenses, insectlike, and watched the world with calm, unblinking indifference.
"Yes, I suppose I do," Invidia replied to her. "I told you that this place represents a risk. You seem unwilling to listen to my advice. So I have taken it upon myself to monitor it and ensure that it is not being used as a base or hiding place for infiltrators."
The Queen shrugged a shoulder, unconcerned. The movement was smooth but somehow awkwardit was a mannerism she had copied but clearly did not understand. "This place is guarded ceaselessly. They could not enter it undetected."
"Others have said as much and been mistaken," Invidia warned her. "Consider what Countess Amara and Count Bernard did to us last winter."
"That area had not been consolidated," the Queen replied calmly. "This one has." She turned her eyes to the little houses and tilted her head. "They gather together for food at the same time every night."
"Yes," Invidia said. The Aleran holders who dwelt in the little steadholt in cobbled-together households had been working the fields and going about the business of a steadholt as if they were not the only ones of their kind living within a month's hard march.
They had no choice but to work the fields. The vord Queen had told them that if they did not, they would die.
Invidia sighed. "Yes, at the same time. It's called dinner or supper."
"Which?" the Queen asked.
"In practice, the words are generally interchangeable."
The vord Queen frowned. "Why?"
She shook her head. "I do not know. Partly because our ancestors spoke a number of different tongues and"
The vord Queen turned her eyes to Invidia. "No," she said. "Why do they eat together?" She turned her eyes back to the little houses. "There exists the possibility that the larger and stronger would take the food of the weaker creatures. Logic dictates that they should eat alone. And yet they do not."
"There is more to it than simple sustenance."
The Queen considered the cottage. "Alerans waste time altering their food through various processes. I suppose eating together reduces the inefficiency of that practice."
"It does make cooking simpler, and it is partly why it is a practice," Invidia said. "But only in part."
The Queen frowned more deeply. "Why else eat in such a fashion?"
"To be with one another," Invidia said. "To spend time together. It's part of what builds a family."
Great furies knew that was true. She could count on her fingers the number of meals she had taken with her father and brothers.
"Emotional bonding," the vord Queen said.
"Yes," Invidia said. "And…; it is pleasant."
Empty black eyes looked at her. "Why?"
She shrugged. "It gives one a sense of stability," she said. "A daily ritual. It is reassuring to have that part of the day, to know that it will happen every day."
"But it will not," the Queen said. "Even in their natural habitat, it is not a stable circumstance. Children grow and leave homes. Routines are disrupted by events beyond their control. The elderly die. The sick die. They all die."
"They know that," Invidia said. She closed her eyes and for an instant thought of her mother, and the too-brief time she had been allowed to share her table, her company, and her love with her only daughter. Then she opened her eyes again and forced herself to look at the nightmare world around her. "But it does not seem that way, when the food is warm and your loved ones are gathered with you."
The vord Queen looked at her sharply. "Love. Again."
"I told you. It is the primary emotion that motivates us. Love for others or for oneself."
"Did you take meals like this?"
"When I was very young," Invidia said, "and only with my mother. She died of disease."
"And it was pleasant to have dinner?"
"Did you love her?"
"As only children can," Invidia said.
"Did she love you?"
The vord Queen turned to face Invidia fully. She was silent for two full minutes, and when she finally spoke, the words were spread apart carefully for emphasisit gave the question a surprisingly hesitant, almost childlike, quality. "What did it feel like?"
Invidia didn't look at the young woman, the young monster that had already destroyed most of the world. She stared through the nearest set of windows at the dinner being set down at the table.
About half of the people inside were Placidans, taken when the vord had completed their occupation of Ceres and moved forward over the rolling plains of that city's lands. They included an old man and woman who were actually a couple. There was a young mother there, with two children of her own and three more that the vord had deposited in her care. There was a man of early middle age who sat beside her, an Imperian farmer who had not been wise enough or swift enough to avoid capture when the vord came for Alera Imperia and the lands around her. Adults and children alike were tired from a day at work on the steadholt. They were hungry, thirsty, and glad of the simple meal prepared for them. They would spend some time together in the hearth room after the meal, take a few hours of time to themselves with full stomachs and pleasantly weary bodies, then they would sleep.
Invidia stared at the little family, thrown together like a mass of driftwood by the fortunes of invasion and war and clinging to one another all the more strongly because of it. Even now, here, at the end of all things, they reached out to one another, offering what comfort and warmth they could, especially to the children. She nodded toward the candlelit table, where the adults actually shared a few gentle smiles with one another, and the children sometimes smiled and even laughed.
"Like that," she said quietly. "It felt like that."
The young Queen stared at the cottage. Then she said, "Come." She strode forward, graceful and pitiless as a hungry spider.
Invidia ground her teeth and remained where she stood. She did not want to see more death.
The parasite writhed in agonizing reproof.
She followed the vord Queen.
The Queen slammed the door open, disdaining the doorknob to shatter its entire frame. Though she had displayed it on rare occasions before, her raw physical might was unbelievable from such a slender figureeven to Invidia, who was well used to seeing earthcrafters perform feats of superhuman strength. The Queen strode over the splinters and into the kitchen, where the little family took their dinner at a table.
They all froze. The youngest of the children, a beautiful male child perhaps a year old, let out a short wail, which the young mother silenced by seizing the child and placing her hand over his mouth.
The Queen focused on the mother and child. "You," she said, pointing a deadly, clawed fingertip at the young woman. "The child is your blood?"
The young holder stared at the vord Queen with wide, panicked eyes. She nodded once.
The vord Queen stepped forward, and said, "Give him to me."
The woman's eyes filled with tears. Her eyes flicked around the room, haunted, seeking the gaze of someone elseanyone elsewho might do something. None of the other holders could meet her gaze. The young mother looked up at Invidia pleadingly, and she began to sob. "Lady," she whispered. "My lady, please."
Her stomach twisted and rebelled, but Invidia had learned long ago that retching sent the parasite into convulsions that could all but kill her. She ate seldom, of late. "You have another child," she told the young mother in a calm, hard voice. "Save her."
The man sitting beside the young mother moved. He gently took the boy from her arms, leaned forward to kiss his hair, and held him out to the vord Queen. The child wailed in protest and tried to go back to his mother.
The vord Queen took the child and held him in front of her. She let him kick and wail for a moment, watching him with her alien eyes. Then, quite calmly, she held the boy close to her body with one arm and twisted his head sharply to one side. His wails ceased.
Invidia found herself about to lose control of her stomach, but then she saw that the child still lived. His neck was twisted to the breaking point, his breaths coming in small, labored gaspsbut he lived.
The vord Queen stared at the sobbing mother for a moment. Then she said, "She feels pain. I have not harmed her, yet she feels pain."
"The child is hers," Invidia said. "She loves him."
The Queen tilted her head. "And he loves her in return?"
"Because it is the nature of love to be answered in kind. Especially by children."
The Queen tilted her head to the other side. Then she stared down at the child. Then at the young mother. Then at the man seated beside her. She leaned down and touched her lips to the child's hair and paused for a moment, as if considering the sensation.
Then, moving slowly and carefully, she released the child from her hold and passed him back to the weeping mother. The young woman broke down into shuddering sobs, holding the child close.
The vord Queen turned and left the cottage. Invidia followed.
The young Queen walked up a nearby hillside and, once they had crested the hill and moved into sight of a vord landscape stretching out before them, stood with her back to the little steadholt for a time. "Love is not always returned among your kind."
"No," Invidia said simply.
"When it is not," she said, "it is a kind of pain to the one who has loved."
"It is irrational," the vord Queen saidand to Invidia's shock, there was a quiet heat to the words. An anger. The vord Queen was angry.
Invidia felt her mouth go dry.
"Irrational," the Queen said. Her fingers flexed, the nails lengthening and contracting. "Wasteful. Inefficient."
Invidia said nothing.
The vord Queen spun abruptly, the motion so swift that Invidia could barely track it. She stared at Invidia with unreadable, alien eyes. Invidia could see a thousand tiny reflections of herself in them, a pale, half-starved woman with dark hair, clad only in a suit of vord-chitin carapace that fit her as closely as her own skin.
"Tomorrow," the vord Queen said, smoldering anger filling the normally empty tones of her voice, "you and I will have dinner. Together."
Then she turned and vanished in a blur of green silk into the endless rolling waves of croach.
Invidia fought the sense of terror spreading through her stomach. She stared back down at the collection of cottages. From her place on the hillside, the steadholt looked lovely, furylamps glowing in its little town square and inside the cottages. A horse nickered in a nearby pasture. A dog barked several times. The trees, the houses, they all looked so perfect. Like dollhouses.
Invidia found herself suppressing a laugh that rose up through the madness of the past several months, for fear that she would never be able to stop.
After all, the vord Queen was not quite nine years old. Perhaps that was exactly what they were.
Varg, Warmaster of the fallen land of Narash, heard the familiar tread of his pup's footsteps upon the deck of the Trueblood, flagship of the Narashan fleet. He peeled his lips back from his teeth in macabre amusement. Could it be the flagship of a Narashan fleet when Narash itself was no more? According to the codes, it was the last piece of sovereign Narashan territory upon the face of Carna.
But could the code of law of Narash be truly considered its law without a territory for it to govern? If not, then the Trueblood was nothing more than wood and rope and sailcloth, belonging to no nation, empty of meaning as anything but a means of conveyance.
Just as Varg himself would be empty of meaninga Warmaster with no range to protect.
Bitter fury burned inside him in a fire-flash instant, and the white clouds and blue sea he could view through the cabin's windows abruptly turned red. The vord. The accursed vord. They had destroyed his home and murdered his people. Of millions of Narashans, fewer than a hundred thousand had survivedand the vord would answer to him for their actions.
He got hold of his temper before it could goad him into a blood-rage, breathing deeply until the normal colors of daylight returned. The vord would pay. There would be a time and a place to exact vengeance, but it was neither here nor now.
He touched a claw tip to the page of the book and carefully turned it to the next. It was a delicate creation, this Aleran tome, a gift from Tavar. Like the young Aleran demon, it was tiny, fragileand contained a great deal more than its exterior suggested. If only the print wasn't of such a diminutive size. It was a constant strain on Varg's eyesight. One had to read the thing by daylight. With a proper, dim red lamp, he couldn't make it out at all.
There was a polite scratch at the door.
"Enter," Varg rumbled, and his pup, Nasaug, entered the cabin. The younger Cane bared his throat in respect, and Varg returned the gesture with slightly less emphasis.
Pup, Varg thought, as he looked fondly upon his get. He's four centuries old, and by every reasonable standard should be a Warmaster in his own right. He fought the accursed Aleran demons on their own ground for two years and made good his escape despite all of their power. But I suppose a sire never forgets how small his pups were once.
"Report," he rumbled.
"Master Khral has come aboard," Nasaug rumbled. "He requests an audience."
Varg bared his teeth. He carefully placed a thin bit of colored cloth into the pages of the book and gently closed it. "Again."
"Shall I throw him back into his boat?" Nasaug asked. There was a somewhat wistful note to his voice.
"I find myself tempted," Varg said. "But no. It is his right under the codes to seek redress for grievances. Bring him."
Nasaug bared his throat again and departed the cabin. A moment later, the door opened again, and Master Khral entered. He was nearly as tall as Varg, closer to nine feet than eight when fully upright, but unlike the warrior Cane, he was as thin as whipcord. His fur was a mottled red-brown, marked with streaks of white hairs born from scars inflicted by ritual and not by honest battle. He wore a demonskin mantle and hood, despite Varg's repeated requests that he not parade about the fleet in a garment made from the skins of the creatures who were presently responsible for keeping them all alive. He wore a pair of pouches on cross-body belts, each containing a bladder of blood, which the ritualists needed to perform their sorcery. He smelled like unclean fur and rotten blood, and reeked of a confidence that he was too foolish to see had no basis in reality.
The senior ritualist stared calmly at Varg for several seconds before finally baring his throat just enough to give Varg no excuse to rip it out. Varg did not return the gesture at all. "Master Khral. What now?"
"As every day, Warmaster," Khral replied. "I am here to beg you, on behalf of the people of Narash and Shuar, to turn aside from this dangerous path of binding our people to the demons."
"I am told," Varg rumbled, "the people of Narash and Shuar like to eat."
Khral sneered. "We are Canim," he spat. "We need no one to help us attain our destiny. Especially not the demons."
Varg grunted. "True. We will take our destiny on our own. But obtaining food is another matter."
"They will turn on us," Khral said. "The moment they have finished using us, they will turn and destroy us. You know this is true."
"It is true," Varg said. "It is also tomorrow. I am in command of today."
Khral's tail lashed in irritation. "Once we have separated from the ice ships, we can pick up the pace and make landfall within a week."
"We can make ourselves into meals for the leviathans, you mean," Varg replied. "There are no range charts of the sea this far north. We would have no way to know when we entered a leviathan's territory."
"We are the masters of the world. We are not afraid."
Varg growled low in his chest. "I find it remarkable how often amateurs confuse courage with idiocy."
The ritualist's eyes narrowed. "We might lose a vessel here and there," Khral acknowledged. "But we would not owe our lives to the charity of the demons. A week, then we can begin to rebuild on our own."
"Leave the ice ships," Varg said. "The same ships that are carrying more than half of our surviving people."
"Sacrifices must be made if we are to remain true to ourselves," Khral declared, "if our spirits, our pride, and our strength are to remain pure."
"I have noticed that those who speak as you do are rarely willing to include themselves among those sacrificed."
A furious snarl burst out of Khral's throat, and one paw-hand flashed toward the hip bag at his side.
Varg did not so much as rise from his crouch. His arms moved, shoulders twisting with sinewy power as he flung the Aleran book at Khral. It sailed through the air in a blur of spinning motion, and its hard spine struck the master ritualist in the throat. The impact knocked Khral's shoulders back against the door to the cabin, and he rebounded from it to fall to the cabin's deck, making gagging sounds.
Varg got up and walked over to the book. Its leaves had opened, and some of the delicate pages had been harshly folded. Varg picked it up carefully, smoothed the pages, and considered the Aleran creation again.
Like Tavar, he mused, it was apparently more dangerous than it appeared.
Varg stood by for a moment, as Khral's gagging gradually transformed to labored breathing. He hadn't quite crushed the ritualist's windpipe, which was disappointing. Now he'd have to suffer the fool again tomorrow. After surviving today's conflict, Khral would be unlikely to allow Varg another such opportunity to remove him.
So be it. Some ambitious underling might turn a dead Khral into a martyr. It was entirely possible the ritualist would be more dangerous dead than alive.
"Nasaug," Varg called.
The pup opened the door and considered the prostrate form on the floor. "Warmaster?"
"Master Khral is ready to return to his boat."
Nasaug bared his throat, not quite hiding his amusement. "Immediately, Warmaster." He leaned down, seized Khral by his ankle, and simply dragged him out of the cabin.
Varg gave Nasaug a few minutes to get Khral back into his boat, then strode out onto the Trueblood's deck.
The ship was painted black, as most Narashan vessels were. It offered a stealth advantage when moving at night, and during the day it collected enough heat to enable the adhesive sealing the hull to remain flexible and watertight. It also lent them an air of menace, particularly to the Aleran demons. They were nearly blind at night and painted their own ships white so that they could see a little more clearly during darkness. The very idea of a black ship was alien to them, and darkness was a primal fear for the species. While their blindness and fear might not stop them from attacking, especially with their sorcery at hand, it did prevent any independent individual or small group from attempting to board a Narashan vessel for whatever mad reason it might concoct.
The Alerans were many things, but not stupid. None of them liked the idea of stumbling around in the darkness while the night-wise Canim came for them.
Varg went to the ship's prow and stared out over the sea. They were in waters hundreds of leagues north of any he had sailed before, and the sea was choppy. The weather had remained clear, either as the result of fortune or Aleran sorcery, and the fleet had made the long, slow trek from Canea without serious incidentsomething Varg would have considered the next best thing to impossible only months before.
The voyage from Canea to Alera was a month's worth of sailing with a moderately favorable wind. It had taken them over three months to get this far, and there were still three weeks' worth of ocean in front of them at their current pace. Varg turned his eyes to the south and studied the reason for their crawl.
Three almost unbelievably enormous ships rode squarely in the center of the fleet, rising like mountains from the sea and dwarfing even the Trueblood into insignificancebut their size was not the most remarkable thing about them.
The ships had been built from ice.
Excerpted from "First Lord's Fury"
Copyright © 2010 Jim Butcher.
Excerpted by permission of Penguin Publishing Group.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.
Most Helpful Customer Reviews
*WARNING TO READERS. THIS IS NOT A STAND ALONE NOVEL. IT IS THE 6TH AND FINAL BOOK OF THE SERIES!!! DO NOT BE LIKE THE REVIEWER FROM PUBLISHER"S WEEKLY AND READ THE BOOK EXPECTING TO HAVE THE BACKGROUND TO ALL THE CHARACTERS IN THIS BOOK. IT IS WRITTEN FOR THOSE WHO ARE FAMILIAR WITH THE SERIES* Now with that said, I have read every book in the series and let me say that First Lord's Fury ends the Codex Alera Sage in a way that will make everyone happy. On top of that the end of the series leaves the possibility for more Codex Alera books in the future if Jim Butcher Decides he wants to write more to the series, but it does end the series in a way where more books are not needed. Now for those that have not read any of the books let me give a brief run down of the series. Imagine the Lost Roman Legion got lost on another planet or dimension. They landed in a world that was hostile and over the years the people on this planet has depended on the Might of the Legions to get them through. Now add into the fact that these people over the years have evolved in a way to where they can use magic in the form of elemental "furies" that they can talk to, claim and then utilize their powers. Now Fast Forward around 2000 years. All the political intrigue of Roman society is still there. People with power backstabbing and manuevering themselves into obtaining even more power. Now all this backstabbing is going on with a Bug Like Super intelligent race is on the verge of taking over your land. You had to burn your own crops to slow there advance. The Former "ruler of the realm" killed himself to save his people and his Birth Heir is Overseas escorting a Race of Werewolf type people to there home. Thats where this story picks up. Alera is on the verge of being overwhelmed by the Vord, an alien bug race who can think all the same and follow commands given by one person, The Queen like ants do. The Queen herself has developed the Use of the Same Magic the Alerans have developed and have become better at it then them. The Crown Princeps, Gauis Octavian is on the way home from Canea, barely escaping with his life (and the life of his own legion and 100 k of the Canim (Werewolf people I talked about) running from The Vord that has infested Canea. The 6th book talks about the triumphs and failures of the Alerans as they try to rid Alera of the Vord. In a sense it is kind of like a lot of Fantasy Good vs Evil type books. But the so called good people are not unnesessarily without their own "evils". The political intrigue is still huge as even though there world is about to end, Alerans are still trying to manipulate the system so they can position themselves. The book is heavy on action, big on dialogue about doing what is right even though it is not so clear on it being so. There is humor, romance, touching moments, and parts of just all around Kick Ass ness, that the book is the crowning achievement of the series. I highly suggest picking this book up if you have read the other books of the series and if you have not please pick up the first book, Furies of Calderon, and figure out what a lot of people are loving.
I got hooked on Jim Butcher through the "Dresden Files" series. Dresden, a modern day wise-cracking wizard (a.k.a. private detective) wreaking havoc while looking for peace in Chicago. It is a great series, but how can that style possibly work in a fantasy series that depends on the creation of a new world, new races, and all the trimmings? Mr. Butcher knocked it out of the park. This series is NOTHING like the Dresden series... not better or less... but unique in its own right and extremely well done. This latest book in the series works as well as the other five books. The hero, Tavi, develops naturally from an innocent youth in his late teens to become a leader of nations. The character feels real because he learns NOT to only rely on the power of his "Furies", (which comes to him more slowly than most), but rather on his wits and alliances he artfully creates in times of need. Other characters are extremely well developed as well. They behave consistently though not predictably. The fantasy "magic" is a logical natural power in this world. After you get going in the storyline, the "Furies" that lend power to this universe do not need a lot of explanation or effort to make them believable. At no time am I reminded by some silly interjection that this is a FANTASY novel. You owe it to yourself to start with the "Furies of Calderon", the first in the series. You get to experience the development of the characters and their families. The relationships between family members, power brokers, and the different races do not end up where they started. Where they started makes where they end up so much more exciting. Experiencing that evolution is as interesting as the intrigue and action you will find in any one book of the series. Last thought: I was more than satisfied with the level of action in the Codex Alera Series. Where many fantasy novels get bogged down in multiple story lines, who is wearing what, and descriptions of every hovel in the village, this series moves. It is difficult at times to find a convenient spot in which to put the book down, as story lines converge and battles ensue. Mr. Butcher... Tavi got this far... Please tell me there's more.
This book was an amazing final installment to the Codex Alera. I can't help but hope he writes another one and makes the previous statement completely untrue. Butcher does a great job with this series, keeping true to the traditional swords and sorcery genre without writing a stale novel that won't keep you up at night.
This conclusion to the Codex Alera series is satisfying and action-packed, but the story lacks the depth, scope and dimension of its predessor, Princeps' Fury. There's plenty of fighting/battles, but there's no grand, cinematic scenes of unstoppable hordes of Vord attacking implacable defenders, (as there was in Princeps' Fury). Plus, the primary characters are somewhat flattened to conform to their finishing roles. This is particularly evident in the protagonist, Octavian (Tavi), who no longer puzzles out his dilemmas as a part of the narrative, but presents every solution as a fait accompli. He's presented as an infallible strategist, but infallibility is boring and counter-productive to realizing a three-dimensional human being. Then, there's Tavi's love interest Kitai, who looses her independent Marat perspective and becomes a supportive, lackluster character. Despite their character development in past novels, Tavi's uncle, Bernard, and his new wife Amara solely serve the plot and show no character growth. Even the Camin leader, Varg, is disregarded and becomes largely irrelevant. The only characters who become more defined are the villains, specifically the Vord Queen and the traitor Invidia. The Queen's duality is particularly interesting, as she is paradoxically drawn to the Alerans while systematically wiping out the last remnants of their resistance. There's nothing to complain about in terms of the pace, it's fast and faster. However, the plot is largely predictable given the starting point of Octavian's forces and the defensive positioning of the Alerans. Plus, the intriguing problems of understanding, dealing with and integrating the Aleran allies, (the wolf people Camin and the animal worshipping Marat), aren't explored. On the other hand, the narrative is enlivened by intrigue, back-stabbing and counter-moves. However, given the monumental consequences of the struggle, these actions often seem irrelevant, unimportant and/or trivial. I loved this series and enjoyed this book, but I do wish that the series concluded with a more epic story.
This book is the final volume of the 'Codex Alera' series. It is an exciting and well written story. There are battles non stop in this volume that keep you reading to all hours of the night. However the ending (with a few small surprises aside) was largely predictable and the epilogue was lacking in my opinion. Furthermore the tender dramatic moments that made the earlier books great were slightly lacking in this installment. But only slightly, and I nit pick on this particular point because the preceding books namely 'Captains Fury' raise the bar so high for these elements of the story. All that being said the book was very good and kept me reading despite my complaints about predictability. I have recommended this story to any followers of fantasy that I can find and will continue to do so. I also hope someday that Mister Butcher decides to return in the future to this rich world he has created. It would be interesting to see how the author envisions his creation after the world altering events that occur in this book are allowed to take root and grow.
I really enjoy Jim Butcher's book and will miss this last in the series. He is able to create a new believable world and the charecters are not just fun to read, but strike a cord in you. You find yourself rooting for them to succeed and mourn when they encounter difficulties. If it had to end, I believe he ended it well. Of course, if he feels an overwhelming need to slip another one in , I will be glad to buy it and add it to my permanent Jim Butcher collection.
First Lord's Fury is a robust, satisfying read, and a worthy conclusion to Princep's Fury. If the Codex Alera ends here, I'm well satisfied. If Butcher writes future stories in the Alera universe, he'll have togo some to top the stories to date. Bought 3 through 6 in hardcopy, and am looking for the first two in hardcopy.
I don't think Jim Butcher could have ended this series any differently. It was a great book that I thoruoughly enjoyed.
Great Series and another great book. I hope there are a few more books in this story.
I came into this book expecting a pace, awesome action scenes, and a conclusion to a fun and memorable series. Having read all of the Dresden books, I picked up this series to satisfy my Jim Butcher Cravings. So far I have not been disappointed. Butcher, a master of pacing, character, world-building, and storytelling once again has satisfied my appetite. However, this being a conclusion to the series many parts seemed a bit crammed and rushed to me. Still, I loved the ending and how everything is not quite resolved. Like real life what really ever is? If you have stuck with the series you will not want to miss this epic conclusion.
Jim Butcher wrote this series in the tradition of Lord of the Rings but if you asked me Codex Alera has way surpassed it. Where LoR lags Alera has a great pace. The book was an awesome conclusion to the series (if it is indeed the conclusion). The ending tied everything up nicely and was action packed and thrilling as can be. Tavi and crew are great characters. Even the villains are engaging any sympathetic.
I am definitely a fan of Jim Butcher. Whether it's Harry Dresden or Tavi, I can't wait when one of his books comes out. He has taken a subject that just asks to be compared to Lord of the Rings and gone in a completely different, original direction. His plots are intricate and revolve around the ethics of power and the ways people gain it, lose it, or implement it. His characters are real and believable, flaws and all. What I liked best about the entire series, and this book in particular, is the way in which his characters interact. Some "bad guys" act good and some "good guys" act bad. It is about an entire society, every competing and furious faction, working in the face of a greater threat. Some are able to rise above their limitations and cultural blinders while others...not so much. And that seems to be a Jim Butcher theme. He has a very different style and focus than sci-fi author Jack MacDevitt (sp?) but both authors seem to write about ordinary people who need to struggle in order to become heroes. A very good book from one of my favorite authors. P.S. - I know professional critics (Like those who write for, ahem, Publisher's Weekly) need to be more neutral than my review but, come on. I mean, who picks up book 6 in a series and expects to have the entire thing laid out for them? Isn't that what the first FIVE FREAKING BOOKS did? Personally, when I read a series and an author does that I feel cheated. I want him or her to write new stuff, not tell me what I already know. Sheesh...
I've actually read the entire series, of which this is the final. It's Jim Butcher, author of the Harry Dresden urban wizard series, here doing a more traditional swords and sorcery style. It's not bad. The world-building is good, with some interesting twists. We have several different intelligent races, human and non-human. There's a kind of nature magic based on "furies" - spirits of earth, air, fire, water, wood. Nearly everyone can furycraft, to some level (firestarting, cure light wounds etc) except one of our heroes, Tavi, who starts as a sheepherder. The human realm is a vaguely Roman empire ruled by Gaius Sextus, an extremely powerful mage. Another of out heroes, Amara, is a "cursor" - an imperial messenger/spy/assassin. She can use her fury power to fly.There's some pretty good characters, including several kickarse women, and some nice world building. The main trouble I have is that he overdoes things. As the series goes along, the Big Bad just gets Bigger and Bigger and Badder and Badder, and by the end my suspension of disbelief was seriously fraying. I liked the earlier books better. (Also there were too many A-names, Amara, Asana, Athinga, AwotsitA. It got confusing early, until I got them better sorted out.)
This series is good, and I definitely enjoyed it, but I felt like it ended up being very repetitive. I liked the characters, the world, and the writing, but it just felt like the same story told multiple times. This could be because I read the whole series in about 2 weeks, but still, definitely worth your time.
I can only think of one thing wrong with this book; that it ended! Tavi continues battling for his life and all of Alera against the seemingly unstoppable Vord. Full of action and heart-rending moments First Lord¿s Fury is a brilliant conclusion to Jim Butcher¿s Codex Alera series. This is a series that builds upon itself, so there is not a lot I can say plot-wise about this book without spoiling the other five, but I will just say that if you haven¿t read Furies of Calderon (the first book in the series) yet, you should! The story pacing is excellent; with an equal blend of heroic battles, natural romance, fantastical elements, clever wit, and mystery. Needless to say I was sad to see the story end, but was happy with the conclusion. *crossingfingersformorebookstocome*
I enjoyed the whole series. I couldn't read them fast enough.
As fascinating and filled with twists and turns as expected. Tavi, aka Gaius Octavian, has recently been revealed as the grandson and heir of the First Lord, Sextus. Just before dying in the last book, Sextus adopted another High Lord as his second son. The second son is the "younger" son in terms of inheritance, though 30 years old in age. He is also the villain from book 1. So we have two Princeps, each fighting to save the realm of Alera from the insect-like Vord, and knowing that if they prevail, and both survive, that there will be another battle for the title of First Lord. There is lots of action, as expected, and some character pieces. An excellent conclusion to the series.
This is the sixth in the Codex Alera series, so this review necessarily has ***spoilers*** for the preceding five titles.Gaius Sextus is dead, killed in a final act of defiance against the vord Queen at the battle for Alera Imperia. The Citizens and refugees of Alera are banding together to make a final stand. Octavian is on his way home. The final battle for all of Alera is about to begin.You have to begin with the first book in the series to have any hope of following the action, as Butcher wastes no time summarizing previous events. This book is the climax of the entire series, building tension until the last sixty pages are a perfectly placed hold-your-breath conclusion to the series. You almost don't realize in the midst of it that such themes as sacrifice and love and the fact that some things are worth killing -- and dying -- for are finely struck. A fitting conclusion to a wonderful addition to the epic fantasy genre.
I really enjoyed the final book in this series. The series has been a fun read from the start but the conclusion seemed even more so. The banter between characters seemed more prevalent this book and reminded me a lot of the Dresden books. In a book with a lot of intensity and action I found myself laughing out loud.
The Codex Alera has come to a merciful conclusion. After all, a body has to sleep.If you've gotten this far in the series, it really doesn't matter what anybody says in a review, does it? It takes a special kind of talent to disappoint or wear down readers once they are in past three volumes--a talent like that of Robert Jordan, who did it to me with his ridiculously windy Wheel of Time. Jim Butcher can maintain a story and, more importantly, end a story with grace. Thus, First Lord's Fury is more of the same, in both the good and the bad. Like before, the good outweighs the bad in total. The action in this volume is much more compressed, following a series of engagements up to the final confrontation with the Vord Queen. We finally are privy to much of the enemy's movements and difficulties, through a plot device that I'll leave for the reader to discover. Secondary characters suffer in the crush, as Ehren, Max, Berend, and others fall into near-bit parts. As one expects, Fidelias receives his redemption, Tavi prevails, and the realm is preserved. The action sequences are up-to-par for Butcher.If you have read my other reviews, you know what my chief complaint about Butcher's plot decisions. Still, be warned that spoilers abound in this paragraph. I truly thought Butcher would sacrifice major characters in the final volume, after repeatedly demonstrating how overwhelming the Vord is. Ehren gets impaled at the first wall during Third Calderon, only to reappear later and say "just kidding!" Amara? Same thing--she gets mowed down during an assassination attempt on the Vord Queen, only to be back on her feet after another convenient miracle a few chapters later. Fidelias, the character most obviously marked for death in the entire series, survives a short crucifixion sentence. Butcher decides, at the third wall of Third Calderon, to sacrifice a character. "Who?" you ask. High Lord Ceres. Good luck picking him out of a lineup. Also on the block was Foss, on the receiving end of a fireball. No help here if you don't remember who he was. Required bad guys pay their dues--Invidia, Vord Queen, Acquitane, etc, but it wasn't satisfying to me.I was also surprised by the loose ends Butcher left, which may have been a product of the editing. More spoilers to come, of course. Did Amara kill Acquitane out of mercy? It's unclear. How did Octavian settle his conflict with Varg, which required a duel? What happened at the front where the Canim makers and children were left? Once the Vord Queen went down, how did Octavian and Kitai deal with two giant Furies set loose during the final fight?
I don't know what I was expecting, but this novel, the final book, more than lived up to the series itself. Yes, once again Tavi is faced with insurmountable odds, but after continually seeing him do the impossible you expect it from him. It's well done. The action can at times leave you breathless, and you're cheering for him as much as the soldiers he leads. But the true stars of this novel, and possibly this series, are the characters around him who have all their own ways helped to shape him. Everything, for the most part, is wrapped up beautifully. No character is truly left out. And there is more than one unexpected twist for almost all of them. This series goes out on a high note and is still filled with the same humor, heart, and adventure that made the land of Alera so captivating from the beginning.
Book 6 in the Codex Alera series. In this one Tavi returns to Alera with unlikely allies to battle and defeat the Vord Queen before she and her horde completely destroy Alera. The book is filled with battles. It is also a love story as Tavi must convince Kitai to marry him. All of our favorite characters from previous volumes are here -- Bernard and Amara, Isana and Araris, Max, Ehren, Fidelias. The series has created a lot of memorable characters. I hope this isn't the end of the series although it has that feel and the characters deserve a lot of boring time. I'll miss them.
This is the final book in Butcher's Codex Alera series. There is a lot that happens in this book from a detail point of view; overall it is an excellent conclusion to the series.Tavi, now First Lord Octavian Gaius, is steering the ships full of both the First Aleran and the Canim to land. From there they are hoping to march across Alera and meet up with the Aleran Legions making their final stand at Riva. Of course things don't go quite as planned and Riva falls, forcing the final battle between the vord and the allied Alerans, Marat, Icemen and Canim back to where it all started...Calderon Valley.This book is about war. If you thought book 5 was about war, well you were right, but this book is even more about war. So, in general, I am more of an epic quest lover than an epic battle lover...the topic of this book wasn't my favorite. That aside it was very well written. Butcher continues to do an excellent job balancing epic battle scenes with personal scenes; these personal scenes lend more depth to the characters we have already grown to love over the last five books. The action scenes are very well done, as always. The conclusion of the book is also well done and wraps up most of the loose ends.Additionally it is nice that Butcher is able to do an epic fantasy with epic battles that still lends time to relationships. Kitai demands a proper courting from Tavi and this theme weaves in and out of the story, at times providing with a lot of humor. The dialogue is snappy (if not realistic at times) and added enough humor that you will find yourself chuckling despite the thousands of people dying.There were a few things I didn't like though. The book is awfully drawn out. At first all the engineering details behind Tavi's schemes are fascinating, but as the book goes on it gets to be too much. The scenes get drawn out by the massive detail that is put into explaining both war strategy and engineering; if you really dig this stuff you will love it. I loved it for a while and then just wanted to get the story moving.This book also has the same flaws I have complained about in previous books. Tavi, it seems, can do know wrong. Every hair-brained scheme he comes up with is a wonderful success; which is heroic but unbelievable given the craziness of most of his schemes. A number of times characters are left for dead, but then miraculously make it. Basically the book ends in an unrealistically cheery way, at least for the main and side characters. Common soldiers and civilians are sacrificed by the tens of thousands; which got to be a bit depressing but was probably the most realistic part of the book.I thought it was fascinating how drastically Tavi has changed in this book. I know he changed some in book five, but in this book he is 100% First Lord with very few of the uncertainties that used to plague him. Kitai is also seemingly immortal, as she escapes most danger and succeeds at all missions; again a bit unrealistic.Overall I enjoyed this book and thought it was a good wrap-up to the series. There is one major loose-end that makes me wonder if Butcher is planning another series set in Alera, but a century or so into the future. The only things that bothered me about the novel were the drawn-out strategy scenes and some unbelievable successes. Still, I am always impressed with how enjoyable it is to read Butcher's writing, it is just so readable and engaging.
First Lord's Fury (Codex Alera, #6)Set in a fantasy world of Jim Butcher's making, the Codex Alera encompasses a tumultuous period in the nation's history. The people of Alera have unique bonds with the elementals of earth, air, fire, water, wood and metal and are able to manipulate the elementals in objects and in their environment to perform acts of immense power. The feats are limited only by the individual's strength and imagination.Aleran society is characterized by a strict caste system with slaves, freemen, citizenry, high lords, and the ruling First Lord. For the most part, the strength of each person's furies is related to their position in the system. The First Lord has unimaginable power while the slaves appear to have just enough to perform tasks that aid daily living. Since Alerans rely upon their furies to supplement their physical strength and to perform even ordinary tasks, the Alerans don't rely upon the technological innovations and do not have the same advances that exist in our world. According to the early accounts of Aleran history, their ancestors first arrived in Alera without these powers. In those early days, the Alerans performed all the tasks themselves and developed innovations that have since fallen by the wayside.The main hero of the series is Tavi of Calderon. When we first meet him in Furies of Calderon, Tavi is a young shepherd, orphaned and living with his relatives in Calderon Valley, a remote area of Alera. He is an unprepossessing teenager - small for his age and the only person in Alera without the ability to furycraft. Furyless, Tavi would be considered a freak by those who did not know him. But those who get to know Tavi realize that his creativity, intelligence and personality make up for his lack of furies. Tavi stands out as the one person without furies in Alera, and yet this weakness has helped forge his character. It's his character and integrity that enables him to win the respect of the traditional enemies of the Aleran people, and to forge alliances that surpass the feats of many of the highest nobility.By the sixth book in the series, First Lord's Fury, we have come to learn many of the secrets behind Tavi's identity. If you haven't read any of the Codex Alera series, I don't want to spoil your enjoyment or surprise and will try not go into the adventures in the earlier novels. When First Lord's Fury opens, Tavi goes by the name Octavian and commands the respect and loyalty of the army's First Aleran. Octavian follows the First Lord in the line of succession but his claim still has to be recognized by the Senate. Octavian forged strong alliances with the Marat Nation and the Canim, and their combined warriors must fight Alera's worst enemy yet: the vord.An unusual species, the vord are insectlike creatures with exoskeletons. They are ruled by a Vord Queen that lays eggs and has absolute control over the millions of worker and warrior vord. The Queen can manipulate the form that each vord takes, and with the conquest of large portions of Alera, the vord now have the ability to furycraft. The invading vord have overrun Alera and it seems like a matter of time until the vord have complete control. The High Lords, citizenry and the military are fighting a losing battle against this rapidly growing enemy. By the time that Octavian, the First Aleran, their Canim and Marat allies return from a sea voyage, there are a few northern cities standing. Octavian must cross the country to join the fight against an enemy that outnumbers them almost 100 to 1. Octavian's only chance at winning will be if he slays the Vord Queen to break the mind hold that she has over her troops. To save his world, Octavian must face this challenge, even if it costs him his life and everyone he loves.Jim Butcher is a master of world-building and the Codex Alera is one of the most engrossing and satisfying fantasy series that I've encountered. Butcher combines an admirable and inspiring hero with humor, romance,
This book felt like the ending to the series. I really hope it is because it's the right time. Don't get me wrong; this isn't some backhand way of saying I didn't like the book. I did like it; I liked the whole series. However, I feel like good stories have a natural arc to them and should come to a conclusion. The alternative is that they wander on somewhat aimlessly, each episode becoming harder and harder to distinguish from the last one...a cash cow for the author but empty reading calories for the audience.Assuming this really is the ending, Butcher has done it well. Tavi's story has come to a natural resting place without feeling forced. The tempo was maintained nicely, avoiding that dreaded multi-volume-build-up-ACK!-sudden-resolution that is so commonly found among fantasy authors who want to describe their world to you in loving detail but have lack the writing chops to pace a story. He's achieved at least some level of triumph over the problems facing him and gotten the girl (well, maybe she got him...), yet this isn't one of those tales where the hero saves the princess, eliminates war and cures world hunger. Characters and readers, alike, are left knowing that very real, major problems lie ahead and not everyone will live happily ever after. The characters lives will go on, for good and for bad, after the last page.I like Butcher's writing. He keeps a fast pace and the people in his tales feel real. The whole concept of a shepherd boy who is secretly "something more" is so utterly and impossibly trite that any author attempting it is coming to bat with two outs, two strikes and an unfriendly ump in the bargain. But, a novel look at magic, fast pace, and characters that weren't caricatures combined to make this a sextet of books I'm happy to have tried.