Future Fusion VSMM '98: Applicaiton Realities for the Virtual Age
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In the spirit of exploring the fusion between engineering, art and commerce in virtual reality and multimedia technologies, this book investigates the integration of technical excellence, creative innovation and industry and commercial development through real applications. It has four main sections: A technical, Creative, Industrial/Commercial and Virtual World heritage part.
The technical section of this book focuses on the research and development of virtual reality and multimedia technol...
The technical section of this book focuses on the research and development of virtual reality and multimedia technol...


