From the Publisher
“Locally Played, with its focus on games for good embedded into people's local places and daily lives, is a crucial contribution to the games for change and impact movement. It is a must-read for designers, players, activists, citizens, educators, and people who care about the state of our current world.”
James Paul Gee, Mary Lou Fulton Presidential Professor and Regents' Professor at Arizona State University
Benjamin Stokes provides clear examples of ways cities can use game design to empower local communities. Locally Played is a must-read for anyone interested in making a difference on their block, in their neighborhood, or around their city.”
Ben Hecht, President and CEO, Living Cities
“Through a detailed and well-written account of the power of games to achieve real-world social impact, Stokes shows us how games can help us rediscover the neighborhoods we live in and make real connections with the neighbors who live there with us.”
Frank Lantz, Director, NYU Game Center
“Locally Played makes a persuasive case for embedding ethical, social, and meaningful play in the social fabric of place. Taking us beyond augmented or gamified cities, Stokes explores the powerful and often subtle ways that games can strengthen social ties and amplify networks when their design connects critically to community life, not just physical space.”
Katie Salen Tekinbas, Professor in the Department of Informatics at the University of California, Irvine; Cofounder/Chief Designer, Connected Camps