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Marx at the Arcade: Consoles, Controllers, and Class Struggle

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More people are playing video games than ever before, and yet much of the work of their production remains obscured to us.

Deploying a Marxist approach, Jamie Woodcock delves into the hidden abode of the gaming industry, unravelling the vast networks of artists, software developers, and factory and logistics workers whose material and immaterial labor flows into the products we consume on a gargantuan scale. Beyond this, the book analyzes the increasingly important role the gaming industry ...