Object-oriented Programming with Smalltalk
Object oriented programming is a way of thinking about problems. Smalltalk is one of the purest incarnations of an object-oriented programming language. Using a pedagogical approach, this book covers all aspects of object oriented programming: first through the study of various preexisting Smalltalk classes, their implementation and use; then through a detailed description of an implementation of an interactive Lindenmayer system and through implementation of a series of calculators. The author addresses such subjects as graphics programming, dependency mechanisms and hierarchical specialization. This book fills the gap for an in-depth self-study reference, permitting the reader to master all aspects of object-oriented programming through a large set of exercises with highly detailed resources. - Downloadable software content for practice applications - Covers all aspects of Smalltalk: theconcepts of primitive objects, classes and instances, static and dynamic inheritance and methods, as well as graphical programming, the dependency mechanisms and the handling of exceptions - Features in-depth studies of two programming projects and annotated solutions to all exercies and appendices
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Object-oriented Programming with Smalltalk
Object oriented programming is a way of thinking about problems. Smalltalk is one of the purest incarnations of an object-oriented programming language. Using a pedagogical approach, this book covers all aspects of object oriented programming: first through the study of various preexisting Smalltalk classes, their implementation and use; then through a detailed description of an implementation of an interactive Lindenmayer system and through implementation of a series of calculators. The author addresses such subjects as graphics programming, dependency mechanisms and hierarchical specialization. This book fills the gap for an in-depth self-study reference, permitting the reader to master all aspects of object-oriented programming through a large set of exercises with highly detailed resources. - Downloadable software content for practice applications - Covers all aspects of Smalltalk: theconcepts of primitive objects, classes and instances, static and dynamic inheritance and methods, as well as graphical programming, the dependency mechanisms and the handling of exceptions - Features in-depth studies of two programming projects and annotated solutions to all exercies and appendices
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Object-oriented Programming with Smalltalk

Object-oriented Programming with Smalltalk

by Harald Wertz
Object-oriented Programming with Smalltalk

Object-oriented Programming with Smalltalk

by Harald Wertz

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$175.00 

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Overview

Object oriented programming is a way of thinking about problems. Smalltalk is one of the purest incarnations of an object-oriented programming language. Using a pedagogical approach, this book covers all aspects of object oriented programming: first through the study of various preexisting Smalltalk classes, their implementation and use; then through a detailed description of an implementation of an interactive Lindenmayer system and through implementation of a series of calculators. The author addresses such subjects as graphics programming, dependency mechanisms and hierarchical specialization. This book fills the gap for an in-depth self-study reference, permitting the reader to master all aspects of object-oriented programming through a large set of exercises with highly detailed resources. - Downloadable software content for practice applications - Covers all aspects of Smalltalk: theconcepts of primitive objects, classes and instances, static and dynamic inheritance and methods, as well as graphical programming, the dependency mechanisms and the handling of exceptions - Features in-depth studies of two programming projects and annotated solutions to all exercies and appendices

Product Details

ISBN-13: 9780081008089
Publisher: ISTE Press - Elsevier
Publication date: 11/26/2015
Sold by: Barnes & Noble
Format: eBook
Pages: 550
File size: 9 MB

Table of Contents

Part 1: The basics of SMALLTALK Programming1. A brief tour of SQUEAK2. The first program3. Architecture and inheritance4. Some elements of SQUEAK syntax and grammarPart 2: Programming in SQUEAK5. Drawings like in Logo6. The dependency mechanismPart 3: Appendices

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An introduction to object-oriented programming through Smalltalk

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