A Wild Ride Through the Night

A Wild Ride Through the Night

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by Walter Moers
     
 

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In the wake of the breakout successes of Walter Moers's The 13 1 Lives of Captain Bluebear, Rumo & His Miraculous Adventures, and The City of Dreaming Books, Moers is back with this fourth book, the tumultuous tale of a little boy and his encounter with D
In a world between legend and dream, A Wild Ride through the Night describes the exhilarating and comic… See more details below

Overview

In the wake of the breakout successes of Walter Moers's The 13 1 Lives of Captain Bluebear, Rumo & His Miraculous Adventures, and The City of Dreaming Books, Moers is back with this fourth book, the tumultuous tale of a little boy and his encounter with D
In a world between legend and dream, A Wild Ride through the Night describes the exhilarating and comic adventures of his twelve-year-old protagonist Gustave, a boy who aspires one day to be a great artist. When a disaster at sea puts Gustave in the uncompromising hands of Death, he has the choice to give up the ghost or take on a series of six impossible tasks. Gustave embarks on a strange and perilous journey during which he must save a princess from an angry dragon, pull a tooth from the Most Monstrous of All Monsters, fly over the moon, and even, somehow, meet his own self. Will Gustave's creativity and imagination be able to save him from his fate?

Editorial Reviews

Publishers Weekly

German author Moers has constructed a surreal adventure story inspired by 21 woodcuts by 19th-century French illustrator Gustave Doré, which are interspersed throughout the novel. Readers follow the exploits of a boy named Gustave, the captain of a ship that's destroyed by a storm. After he's blown to high heaven, Gustave meets Death, but instead of going quietly into the arms of the Grim Reaper, Gustave opts to be sent on a quest to complete six impossible tasks. Soon the young adventurer is in the company of naked damsels who hunt dragons, a group of malevolent giants, a crocodile who seduces his prey before he eats them and a huge winged talking pig. Moers infuses his tale with humor and life lessons (the benefits of leading a full life, the necessity of focus and the importance of staying in touch with your imagination). Still, the narrative relies too much on the conceit of plot points being connected through the art, and the material seems like the stuff of children's adventure novels. The illustrations are beautiful, and worth the time to stop and consider. (Sept.)

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Library Journal
Twelve-year-old Gustave longs to be a great artist, but he first must overcome a series of challenges given to him by siblings Death and Dementia. Using artist Gustave Dore's woodcuts as inspiration, Moers (The 13 Lives of Captain Bluebear) constructs a picaresque tale of adventure and magic suitable for most adult and YA fantasy collections. Copyright 2004 Reed Business Information.

Product Details

ISBN-13:
9781585678730
Publisher:
The Overlook Press
Publication date:
09/04/2008
Pages:
208
Sales rank:
617,687
Product dimensions:
6.38(w) x 10.86(h) x 0.81(d)
Age Range:
18 Years

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