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The Future, Unevenly Distributed: William Gibson’s Neuromancer at 35

The Future, Unevenly Distributed: William Gibson’s Neuromancer at 35

When Neuromancer was published in 1984, its author, a newbie writer named William Gibson with not many credits to his name other than a few short stories, didn’t expect much of his debut novel.

“I wrote [it] with absolutely no expectation that it would be in print twenty years later,” he wrote in the introduction to the 20th anniversary edition. This year, the book turns 35. It’s still in print—has never been out of print—and it still feels like a vital part of the firmament of speculative fiction, if not our wider and increasingly digitally obsessed culture. Not bad for, as Gibson put it in 2004, “a paperback original—that most ephemeral of literary units, a pocket-sized slab of prose meant to fit a standard wire rack, printed on high-acid paper and visibly yearning to return to the crude pulp from which it had been pressed.” Three-and-a-half decades ago, he wagered it would be lucky to connect with “some kindred soul or five. Probably in England.”

Neuromancer (Sprawl Trilogy #1)

William Gibson

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4.4

Paperback

$8.99

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It seems strangely fitting that Neuromancer came to be in 1984, the year George Orwell made infamous in his cautionary tale of authoritarianism. Certainly the two books don’t share much in the way of sensibilities, but their occupation of that near future space, just on the outer edge of the present’s cone of influence, feels like a convergence. (Here’s something that will bake your noodle: Neuromancer was published 35 years after 1984, and we are now 35 years from the publication of Neuromancer.)

I first read Neuromancer when I was in high school, a few years after it was first published. I was completely blown away by it; it felt like nothing I had ever encountered. Other futuristic science fiction I’d theretofore devoured had been more in a techno-utopian vein, full of gleaming white halls and magnificent inventions. While the world of, say, Asimov’s Robot books wasn’t perfect, their approach to technology was almost schematic: here are some rules; break the rules; heal the break. The use of technology was never casual in Golden Age science fiction; no one took it for granted.

Burning Chrome

William Gibson

Paperback

$18.99

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I’ve revisited the novel every five years or so, returning to its future often enough that I’ve noticed its shift into anachronism even as it retains its prophetic qualities. Consider its vision of cyberspace: Gibson had already written short stories about the digital metaverse born in the connections between computers, but Neuromancer is where he really began to explore it as a sort of “consensual hallucination” or “a graphic representation of data abstracted from banks of every computer in the human system.” The term was, at first, a serendipitous phrasing, giving name to the still coalescing Internet. (Which has itself become so ubiquitous, the old guard of copy editors are finally admitting we probably don’t need to capitalize the I.) As the years have ticked by and we’ve grown inured to the brutal bandy of social media and the spam-filled inbox, “cyberspace” has taken on a retrograde cast, used solely by geezers and the hopelessly square.

But while this one coinage hasn’t necessarily held up, there’s a lot more packed into the novel that has. Science fiction tends to produce neologisms, new words to describe new technologies and concepts. This is even more heightened in Neuromancer, which borrows from hard-boiled detective fiction, its rat-a-tat dialogue and elegant slang. Gibson’s debut is a master class in giving you the shape of the world through invented terminology that nonetheless feels lived in and natural.

“You got zip to do with me and my kind, buddy. You’re rich enough to hire expensive razorgirls to haul my ass up here, is all. I’m never gonna punch any deck again, not for you or anybody else.”

Many of the characters in Neuromancer inhabit spaces on the spectrum between human and technological. Case, as a console jockey, views his body as meat, his talents evident only in the un/reality of cyberspace. Molly Millions, who filmmaking duo the Wachowskis would later Xerox (there’s an anacronism for you) to create the character of Trinity in The Matrix, is a bruiser, hired muscle, who nonetheless relies on flesh augmented with top down visual displays and extendable razor nails. Dixie Flatline continues as a digital construct after his death. 3Jane is the technologically-mediated embodiment of hedonistic adaption—the clone daughter of robber barons warped by corrosive wealth. The artificial intelligences Wintermute and Neuromancer enact their dubious and largely inscrutable agenda using the avatars of children, colleagues, and lovers—whatever they think will work, in their distributed brains. Armitage is fully human, pasted together over unthinkable trauma, semi-functional and ticking.

It’s this aspect of the novel that keeps me coming back: most of these technological mediations and iterations haven’t come to be, but they make manifest a kind of cultural dreaming about the future/present that, while specifically wrong, winds up being fundamentally true. We’re still grappling, often bloodily, with the technological medium we can quaintly call cyberspace/the web/the internet/a phone, but there’s nothing quaint about it. It’s a broken screen written in the heavens:

“The sky above the port was the color of television, tuned to a dead channel.”

William Gibson’s next novel, Agency, will be published in January 2020. Pre-order a signed copy here.