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A Beginner's Guide to 2D Shooter Games with Unity: A Beginner's Guide to 2D Shooter Games with Unity: Create a Simple 2D Shooter Game and Learn to Code in C# in the Process

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In this book, the second in the "Beginner's Guide" series, you will create a simple 2D shooter game, create challenging gameplay and learn techniques to code more in less time. This book can be read as a standalone (you don't need to have read the previous books in the series, although it may help) and focuses on: scoring system and lives (e.g., keeping track of the score), user interface (menus and in-game information for 2D games), movement of the spaceship (e.g., left, right, up and down...