Artemis Fowl has created the most powerful new supercomputer known to manusing stolen technology from an elite race of underground fairies. When the computer falls into the hands of an IT billionaire with a mob connection, Artemis is in deep trouble. Only one fairy can help now. If only he wasn't the fairies' public enemy number one. . .
About the Author
Eoin Colfer is the New York Times best-selling author of eight books in the Artemis Fowl series and well as Iron Man: The Gauntlet, the WARP trilogy, Airman, Half Moon Investigations, The Supernaturalist, Eoin Colfer's Legend of... books, The Wish List, Benny and Omar; and Benny and Babe. He lives in Dublin, Ireland with his wife and two sons.
Hometown:Wexford Town, County Wexford, Republic of Ireland
Date of Birth:May 14, 1965
Place of Birth:Waterford City, County Waterford, Republic of Ireland
Education:Bachelor of Education, 1986; Education Diploma, 1987
Read an Excerpt
Chapter 1: The Cube
Artemis Fowl was almost content. His father would be discharged from Helsinki's University Hospital any day now. He himself was looking forward to a delicious lunch at En Fin, a London seafood restaurant, and his business contact was due to arrive at any moment. All according to plan.
His bodyguard, Butler, was not quite so relaxed. But then again, he was never truly at ease. One did not become one of the world's deadliest men by dropping one's guard. The giant Eurasian man flitted between tables in the Knightsbridge bistro, hiding the usual security items and clearing exit routes.
"Are you wearing the earplugs?" he asked his employer.
Artemis sighed deeply. "Yes, Butler, though I hardly think we are in danger here. It's a perfectly legal business meeting in broad daylight, for heaven's sake."
The earplugs were actually sonic filter sponges cannibalized from fairy Lower Elements Police helmets. Butler had obtained the helmets, along with a treasure trove of fairy technology, when one of Artemis's schemes had pitted him against a fairy SWAT team more than a year before. The sponges were grown in LEP labs, and had tiny porous membranes that sealed automatically when decibel levels surpassed safety standards.
"Maybe so, Artemis, but the thing about assassins is that they like to catch you unawares."
"Perhaps," replied Artemis, perusing the menu's entrée section. "But who could possibly have a motive to kill us?"
Butler shot one of the half dozen diners a fierce glare, just in case she might be planning something. The woman must have been at least eighty.
"They might not be after us. Remember, Jon Spiro is a powerful man. He put a lot of companies out of business. We could be caught in a crossfire."
Artemis nodded. As usual, Butler was right, which explained why they were both still alive. Jon Spiro, the American he was meeting, was just the kind of man who attracted assassins' bullets -- a successful IT billionaire with a shady past and alleged Mob connections. Rumor had it that his company, Fission Chips, had made it to the top on the back of stolen research. Of course, nothing was ever proven. Not that Chicago's district attorney hadn't tried. Several times.
A waitress wandered over, smiling a dazzling smile. "Hello there, young man. Would you like to see the children's menu?"
A vein pulsed in Artemis's temple.
"No, mademoiselle, I would not like to see the children's menu. I have no doubt that the children's menu itself tastes better than the meals on it. I would like to order à la carte. Or don't you serve fish to minors?"
The waitress's smile shrunk by a couple of molars. Artemis's vocabulary had that effect on most people. Butler rolled his eyes. And Artemis wondered who would want to kill him? Most of the waiters and tailors in Europe, for a start.
"Yes, sir," stammered the unfortunate waitress. "Whatever you like."
"What I would like is a medley of shark and swordfish. Pan seared. On a bed of julienned vegetables and new potatoes."
"And to drink?"
"Spring water. Irish, if you have it. And no ice, please. As your ice is no doubt made from tap water, which rather defeats the purpose of spring water."
The waitress scurried to the kitchen, relieved to escape from the pale youth at table six. She'd seen a vampire movie once. The undead creature had had the very same hypnotic stare. Maybe the kid spoke like a grown-up because he was actually five hundred years old.
Artemis smiled in anticipation of his meal, unaware of the consternation he'd caused. "You're going to be a big hit at the school dances," Butler commented.
"That poor girl was almost in tears. It wouldn't hurt you to be nice occasionally." Artemis was surprised. Butler rarely offered opinions on personal matters.
"I don't see myself at school dances, Butler."
"Dancing isn't the point. It's all about communication."
"Communication?" scoffed young Master Fowl. "I doubt there is a teenager alive with a vocabulary equal to mine."
Butler was about to point out the difference between talking and communicating when the restaurant door opened. A small, tanned man entered, flanked by a veritable giant. Jon Spiro and his security.
Butler bent low to whisper in his charge's ear. "Be careful, Artemis. I know the big one by reputation."
Spiro wound through the tables arms outstretched. He was a middle-aged American, thin as a javelin, and barely taller than Artemis himself. In the eighties, shipping had been his thing; in the nineties, he had made a killing in the stock market. Now, it was communications. He wore his trademark white linen suit, and there was enough jewelry hanging from his wrists and fingers to gold-leaf the Taj Mahal.
Artemis rose to greet his associate.
"Mr. Spiro, welcome."
"Hey, little Artemis Fowl. How the hell are you?"
Artemis shook the man's hand. His jewelry jangled like a rattlesnake's tail. "I am well. Glad you could come."
Spiro took a chair. "Artemis Fowl calls with a proposition, I would walk across broken glass to be here."
The bodyguards appraised each other openly. Apart from their bulk, the two were polar opposites. Butler was the essence of understated efficiency. Black suit, shaven head, as inconspicuous as it was possible to be at almost seven feet tall. The newcomer had bleached-blond hair, a cut-off T-shirt, and silver pirate rings in both ears. This was not a man who wanted to be forgotten, or ignored.
"Arno Blunt," said Butler. "I've heard about you."
Blunt took up his position at Jon Spiro's shoulder.
"Butler. One of the Butlers," he said in a New Zealand drawl. "I hear you guys are the best. That's what I hear. Let's hope we don't have to find out."
Spiro laughed. It sounded like a box of crickets. "Arno, please. We are among friends here. This is not a day for threats."
Butler was not so sure. His soldier's sense was buzzing like a nest of hornets at the base of his skull. There was danger here.
"So, my friend. To business," said Spiro, fixing Artemis with his close set, dark eyes. "I've been salivating all the way across the Atlantic. What have you got for me?"
Artemis frowned. He'd hoped business could wait until after lunch. "Wouldn't you like to see a menu?"
"No. I don't eat much anymore. Pills and liquids mostly. Gut problems."
"Very well," said Artemis, laying an aluminum briefcase on the table. "To business, then."
He flipped open the case's lid, revealing a blue cube the size of a mini-disk player nestled in blue foam.
Spiro cleaned his spectacles with the tail end of his tie. "What am I seeing here, kid?"
Artemis placed the shining box on the table. "The future, Mr. Spiro. Ahead of schedule."
Jon Spiro leaned in, taking a good look. "Looks like a paperweight to me."
Arno Blunt snickered, his eyes taunting Butler.
"A demonstration, then," said Artemis, picking up the metal box. He pressed a button and the gadget purred into life. Sections slid back to reveal speakers and a screen.
"Cute," muttered Spiro. "I flew three thousand miles for a micro TV?"
Artemis nodded. "A micro TV. But also a verbally controlled computer, a mobile phone, a diagnostic aid. This little box can read any information on absolutely any platform, electronic or organic. It can play videos, laser disks, DVDs, go online, retrieve e-mail, hack any computer. It can even scan your chest to see how fast your heart's beating. Its battery is good for two years, and of course it's completely wireless." Artemis paused, to let it sink in.
Spiro's eyes grew huge behind his spectacles. "You mean, this box..."
"Will render all other technology obsolete. Your computer plants will be worthless."
The American took several deep breaths. "But how...how?"
Artemis flipped the box over. An infrared sensor pulsed gently on the back. "This is the secret. An omni-sensor. It can read anything you ask it to. And if the source is programmed in, it can piggyback on any satellite you choose."
Spiro wagged a finger. "But that's illegal, isn't it?"
"No, no." Artemis smiled. "There are no laws against something like this. And there won't be for at least two years after it comes out. Look how long it took to shut down Napster."
The American rested his face in his hands. It was too much. "I don't understand. This is years, no decades, ahead of anything we have now. You're nothing but a thirteen-year- old-kid. How did you do it?"
Artemis thought for a second. What was he going to say? That sixteen months ago Butler had taken on a Lower Elements Police Retrieval Squad and confiscated their fairy technology? Then he had taken the components and built this wonderful box? Hardly. "Let's just say I'm a very smart boy, Mr. Spiro."
Spiro's eyes narrowed. "Maybe not as smart as you'd like us to think. I want a demonstration."
"Fair enough." Artemis nodded. "Do you have a mobile phone?"
"Naturally." Spiro placed his cell phone on the table. It was the latest Fission Chips model.
"Secure, I take it?"
Spiro nodded arrogantly. "Five-hundred-bit encryption. Best in its class. You're not getting into the Fission 400 without a code."
"We shall see."
Artemis pointed the sensor at the handset. The screen instantly displayed an image of the cell phone's workings.
"Download?" inquired a metallic voice from the speaker.
In less than a second, the job was done.
"Download complete," said the box, with a hint of smugness.
Spiro was aghast. "I don't believe it. That system cost twenty million dollars."
"Worthless," said Artemis, showing him the screen. "Would you like to call home? Or maybe move some funds around? You really shouldn't keep your bank account numbers on a SIM card."
The American thought for several moments.
"It's a trick," he pronounced finally. "You must've known about my phone. Somehow, don't ask me how, you got access to it earlier."
"That is logical," admitted Artemis. "It's what I would suspect. Name your test."
Spiro cast his eyes around the restaurant, fingers drumming the tabletop. "Over there," he said finally, pointing to a video shelf above the bar. "Play one of those tapes."
"It'll do, for a start."
Arno Blunt made a huge show of flicking through the tapes, eventually selecting one without a label. He slapped it down on the table, bouncing the engraved silver cutlery half an inch into the air.
Artemis resisted the urge to roll his eyes, placing the blue box directly onto the tape's surface. An image of the cassette's innards appeared on the tiny plasma screen. "Download?" asked the box.
Artemis nodded. "Download, compensate, and play."
Again the operation was completed in under a second. An old episode of an English soap crackled into life.
"DVD quality," commented Artemis. "Regardless of the input. The C Cube will compensate."
"C Cube," repeated Artemis. "The name I have given my little box. A tad obvious, I admit. But appropriate. The cube that sees everything."
Spiro snatched the videocassette.
"Check it," he ordered, tossing the tape to Arno Blunt.
The bleached-blond bodyguard activated the bar's TV, sliding the video into its slot. Coronation Street flickered across the screen. The same show. Nowhere near the same quality.
"Convinced?" asked Artemis.
The American tinkered with one of his many bracelets. "Almost. One last test. I have a feeling that the government is monitoring me. Could you check it out?"
Artemis thought for a moment, then held the omni-sensor close to his mouth. "Cube. Do you read any surveillance beams concentrated on this building?"
The machine whirred for a moment.
"The strongest ion beam is eighty kilometers due west. Emanating from U.S. satellite, code number ST1132W. Registered to the Central Intelligence Agency. Estimated time of arrival, eight minutes. There are also several LEP probes connected to..."
Artemis hit the mute button before the cube could continue. Obviously the computer's fairy components could pick up Lower Elements technology too. He would have to remedy that. In the wrong hands that information would be devastating to fairy security.
"What's the matter, kid? The box was still talking. Who are the LEP?"
Artemis shrugged. "No pay, no play, as you Americans say. One example is enough. The CIA, no less."
"The CIA," breathed Spiro. "They suspect me of selling military secrets. They've pulled one of their birds out of orbit, just to track me."
"Or perhaps me," noted Artemis.
"Perhaps you," agreed Spiro. "You're looking more dangerous by the second."
Arno Blunt chuckled derisively. Butler ignored it. One of them had to be professional. Spiro cracked his knuckles, a habit Artemis detested.
"We've got eight minutes, so let's get down to the nitty-gritty, kid. How much for the box?"
Artemis was not paying attention, distracted by the LEP information that the Cube had almost revealed. In a careless moment, he had nearly exposed his subterranean friends to exactly the kind of man who would exploit them.
"I'm sorry, what did you say?"
"I said how much for the box?"
"First, it's a cube," corrected Artemis. "And second, it's not for sale."
Jon Spiro took a deep shuddering breath. "Not for sale? You brought me across the Atlantic to show me something you're not going to sell me? What's going on here?"
Butler wrapped his fingers around the handle of a pistol in his waistband. Arno Blunt's hand disappeared behind his back. The tension cranked up another notch.
Artemis steepled his fingers. "Mr. Spiro. Jon. I am not a complete idiot. I realize the value of my Cube. There is not enough money in the world to pay for this particular item. Whatever you could give me, the Cube would be worth a thousand percent more in a week."
"So what's the deal, Fowl?" asked Spiro through gritted teeth. "What are you offering?"
"I'm offering you twelve months. For the right price, I'm prepared to keep my Cube off the market for a year."
Jon Spiro toyed with his ID bracelet. A birthday present to himself. "You'll suppress the technology for a year?"
"Correct. That should give you ample time to sell your stocks before they crash, and use the profits to buy into Fowl Industries."
"There is no Fowl Industries."
Artemis smirked. "There will be."
Butler squeezed his employer's shoulder. It was not a good idea to bait a man like Jon Spiro.
But Spiro hadn't even noticed the gibe. He was too busy calculating, twisting his bracelet like a string of worry beads. "Your price?" he asked eventually.
"Gold. One metric ton," replied the heir to the Fowl estate.
"That's a lot of gold."
Artemis shrugged. "I like gold. It holds its value. And anyway, it's a pittance compared to what this deal will save you."
Spiro thought about it. At his shoulder, Arno Blunt continued staring at Butler. The Fowl bodyguard blinked freely. In the event of confrontation, dry eyeballs would only lessen his advantage. Staring matches were for amateurs.
"Let's say I don't like your terms," said Jon Spiro. "Let's say I decide to take your little gadget with me right now."
Arno Blunt's chest puffed out another inch.
"Even if you could take the Cube" -- Artemis smiled -- "it would be of little use to you. The technology is beyond anything your engineers have ever seen."
Spiro smiled a thin, mirthless smile. "Oh, I'm sure they could figure it out. Even if it took a couple of years, it won't matter to you. Not where you're going."
"If I go anywhere, then the C Cube's secrets go with me. It's every function is coded to my voice patterns. It's quite a clever code."
Butler bent his knees slightly, ready to spring.
"I bet we could break that code. I got one helluva team assembled at Fission Chips." "Pardon me if I am unimpressed by your 'one helluva team,'" said Artemis. "Thus far you have been trailing several years behind Phonetix."
Spiro jumped to his feet. He did not like the P-word. Phonetix was the only communications company whose stock was higher than Fission Chips.
"Okay, kid, you've had your fun. Now it's my turn. I have to go now, before the satellite beam gets here. But I'm leaving Mr. Blunt behind." He patted his bodyguard on the shoulder. "You know what you have to do."
Blunt nodded. He knew. He was looking forward to it.
For the first time since the meeting began, Artemis forgot about his lunch and concentrated completely on the situation at hand. This was not going according to plan. "Mr. Spiro. You cannot be serious. We are in a public place, surrounded by civilians. Your man cannot hope to compete with Butler. If you persist with these ludicrous threats, I will be forced to withdraw my offer and release the C Cube immediately." Spiro placed his palms on the table. "Listen, kid," he whispered. "I like you. In a couple of years, you could have been just like me. But did you ever put a gun to somebody's head and pull the trigger?"
Artemis didn't reply.
"No?" grunted Spiro. "I didn't think so. Sometimes that's all it takes. Guts. And you don't have them."
Artemis was at a loss for words. Something that had only happened twice since his fifth birthday. Butler stepped in to fill the silence. Unveiled threats were more his area. "Mr. Spiro. Don't try to bluff us. Blunt may be big, but I can snap him like a twig. Then there's nobody between me and you. And take my word for it, you don't want that."
Spiro's smile spread across his nicotine-stained teeth like a smear of treacle. "Oh, I wouldn't say there's nobody between us."
Butler got that sinking feeling. The one you get when there are a dozen laser sights playing across your chest. They had been set up. Somehow Spiro had outmaneuvered Artemis.
"Hey, Fowl?" said the American. "I wonder how come your lunch is taking so long." It was at that moment that Artemis realized just how much trouble they were in.
It all happened in a heartbeat. Spiro clicked his fingers, and every single customer in En Fin drew a weapon from inside his or her coat. The eighty-year-old lady suddenly looked a lot more threatening with a revolver in her bony fist. Two armed waiters emerged from the kitchen wielding folding-stock machine guns. Butler never even had time to draw breath.
Spiro tipped over the salt cellar. "Check and mate. My game, kid."
Artemis tried to concentrate. There must be a way out. There was always a way out. But it wouldn't come. He had been hoodwinked. Perhaps fatally. No human had ever outsmarted Artemis Fowl. Then again, it only had to happen once.
"I'm going now," continued Spiro, pocketing the C Cube. "Before that satellite beam shows up, and those other ones. The LEP, I've never heard of that particular agency. But as soon as I get this gizmo working, they're going to wish they'd never heard of me. It's been fun doing business with you."
On his way to the door, Spiro winked at his bodyguard. "You got six minutes, Arno. A dream come true, eh? You get to be the guy who took out the great Butler." He turned back to Artemis, unable to resist a final gibe.
"Oh, and by the way. 'Artemis' -- isn't that a girl's name?"
And he was gone, into the multicultural throngs of tourists on the high street. The old lady locked the door behind him. The click echoed around the restaurant.
Artemis decided to take the initiative.
"Now, ladies and gentlemen," he said, trying to avoid staring down the black-eyed gun barrels. "I'm sure we can come to an arrangement."
It took a moment for Artemis's brain to process the fact that Butler had ordered him to be silent. Most impertinently, in fact.
"I beg your pardon..."
Butler clamped a hand over his employer's mouth.
"Quiet, Artemis. These people are professionals, not to be bargained with."
Blunt rotated his skull, cracking the tendons in his neck. "You got that right, Butler. We're here to kill you. As soon as Mr. Spiro got the call, we started sending people in. I can't believe you fell for it, man. You must be getting old."
Butler couldn't believe it either. There was a time he would have staked out any rendezvous site for a week before giving it the thumbs-up. Maybe he was getting old, but there was an excellent chance he wouldn't be getting any older.
"Okay, Blunt," said Butler, stretching his empty palms before him. "You and me. One-on-one."
"Very noble," said Blunt. "That's your code of honor, I suppose. Me, I don't have a code. If you think I'm going to risk your somehow getting out of here, you're crazy. This is an uncomplicated deal. I shoot you. You die. No face-off, no duel."
Blunt reached lazily into this waistband. Why hurry? One move from Butler, and a dozen bullets would find their mark.
Artemis's brain seemed to have shut down. The usual stream of ideas had dried up. I'm going to die, he thought. I don't believe it.
Butler was saying something. Artemis decided he should listen.
"Richard of York gave battle in vain," said the bodyguard, enunciating clearly. Blunt was screwing a silencer onto the muzzle of his ceramic pistol.
"What are you saying? What kind of gibberish is that? Don't say the great Butler is cracking up? Wait till I tell the guys."
But the old woman looked thoughtful.
"Richard of York...I know that."
Artemis knew it too. It was most of the verbal detonation code for the fairy sonix grenade magnetized to the underside of the table. One of Butler's little security devices. All they needed was one more word and the grenade would explode, sending a solid wall of sound charging through the building, blowing out every window and eardrum. There would be no smoke or flame, but anyone within a ten meter radius not wearing earplugs had about five seconds before severe pain set in. One more word.
The old lady scratched her head with the revolver's barrel. "Richard of York? I remember now, the nuns taught us that in school. Richard of York gave battle in vain. It's one of those memory tricks. The colors of the rainbow."
Rainbow. The final word. Artemis remembered, just in time, to slacken his jaw. If his teeth were clenched, the sonic waves would shatter them like sugar glass.
The grenade detonated in a blast of compressed sound, instantaneously hurling eleven people to the farthest extremities of the room until they came into contact with various walls. The lucky ones hit partitions and went straight through. The unlucky ones collided with solid cinderblock walls. Things broke. Not the cinderblocks.
Artemis was safe in Butler's bear hug. The bodyguard had anchored himself against a solid door frame, folding the flying boy into his arms. They had several other advantages over Spiro's assassins: their teeth were intact, they did not suffer from any compound fractures, and the sonic filter sponges had sealed, saving their eardrums from perforation.
Butler surveyed the room. The assassins were all down, clutching their ears. They wouldn't be uncrossing their eyes for several days. The manservant drew his Sig Sauer pistol from a shoulder holster.
"Stay here," he commanded. "I'm going to check the kitchen."
Artemis settled back into his chair, drawing several shaky breaths. All around was a chaos of dust and moans. But once again, Butler had saved them. All was not lost. It was even possible that they could catch Spiro before he left the country. Butler had a contact in Heathrow security, Sid Commons, an ex-Green Beret he'd served with on bodyguard duty in Monte Carlo.
A large figure blocked the sunlight. It was Butler, returned from his reconnoitering. Artemis breathed deeply, feelingly uncharacteristically emotional.
"Butler," he began. "We really must talk regarding your salary..."
But it wasn't Butler. It was Arno Blunt. He had something in both hands. On his left palm, two tiny cones of yellow foam.
"Earplugs," he spat through broken teeth. "I always wear 'em before a fire fight. Good thing too, eh?"
In his right hand, Blunt held a silenced pistol.
"You first," he said. "Then the ape."
Arno Blunt cocked the gun, took aim briefly, and fired.
Most Helpful Customer Reviews
In Eoin Colfer's third installment of the Artemis Fowl series, The Eternity Code, Artemis finds himself on a mission to rescue his long-time companion, Butler. After Artemis had arranged a meeting with a mob member and offered an ICube, the mob member, Spiro, stole the ICube and had his bodyguard shoot Butler. On a long and well-planned journey to save Butler, Artemis and his friends (Holly Short and others) rescue Butler and once again, Artemis proves that his evil side shows just as much as his good side. Will karma catch up with Artemis ever? Or has his good actions just balanced out all of his evil deeds as well? It's no doubt that at Artemis' early age that he has an inner criminal, but he also knows when to stop being the bad guy and to team up to do some good. Although it seems like this book is aimed more towards middle school level readers, it is an easy and enjoyable read. With all of the action that is packed into this novel, you are bound to stay on the edge of your seat and keep on reading until it is finished. Colfer's mind is utterly outstanding in the fact that he can keep this series going with one great book after another. The previous Artemis Fowl book, The Arctic Incident, left you hanging to where the question was asked, "Will there be a next book?" The sheer suspense and thrill of reading Colfer's work has left me wanting to read more of his work and a more intense anticipation of the eighth installment of the series, The Atlantis Complex, has left the adrenaline pumping. Overall, there was great description and reading was quick and very enjoyable. A thank you to Colfer just is not enough.
Each book in this series is seriously better than the last. Colfer has created an unbelievable character in Artemis Fowl. The plot is pure genius, and will keep you on the edge of your seat. It includes humor, action, drama...everything you'd want in a book. I highly recommend this book and all the others in the series, you will not be disappointed.
Artemis Fowl:The Eternity Code By Eoin Colfer Artemis Fowl:The Eternity Code is a great book. It combines fantasy with action and suspense. It's mainly about the fairy civilization, and how one boy's actions threaten the survival of it. Artemis Fowl, a very intelligent and bright child, lives in a manor near Munich, Ireland. However, he is very different from other children. In fact, he is the only human in the world who knows about the existence of "The fairy people". With this information, he manages to steal some fairy technology, which is far ahead of ours. Then, using the fairy technology he manages to build a small, but powerful super computer called the C-Cube. This computer not only contains human devices, but also valuable fairy information as well, making it dangerous in the hands of another human who might use the fairy information to destroy the civilization. Another human, Jon Spiro, eventually learns of the computer's existence. He steals it from Artemis, after Artemis offers to sell it to him for 20 billion dollars. In order to protect the fairy civilization, Artemis and a fairy squad go on a brave adventure in order to steal back the C-Cube. Will Artemis and his team successfully steal the C-Cube? Or will Jon Spiro use the computer to wipe out the fairy civilization? READ THE BOOK YOURSELF AND FIND OUT!!!!!! Artemis Fowl:The Eternity Code is excellent in my opinion. Artemis must learn from his mistakes and make the right choices throughout the book. Although it is classified as a fantasy book, it really is part thriller too. I'd recommend the book to anyone who enjoys fantasy, action, or both.
This book was just plain awesome! Artemis Fowl is totally the best book character I have ever come across! Not only is this book thoroughly enjoyable, but it is so movie-like that while you are reading you feel as though this entire book is playing out right before your very eyes like a scene in a movie. If you are ready for an awesomely awesome book...read this one!!!
THEN GO TO MY REVIEW ON ATLANTIS COMPLEX
I love all these books
Such a sweet book! It is a really good book! Oh yeah, it is true!! Go Artemis Fowl!
I fell in love with the charectars.
Happy happy happy happy
Very exiting. Fenomanal writing.
This is th best book i have read. Its full of action and adventure. Its also funny!!!
Must read book.There are some sad parts,but it is pretty good.I really hope they don't make it a movie because they would ruin it.
I just finished reading Artemis Fowl: the Eternity code, and I have to tell you I enjoyed it. I couldn't put it down. I was overjoyed to find that another one is comming out. I am sure it will be just as captivating as the other three.
Artemis Fowl's adventures with fairies, elves and other magical creatures along with plenty of human bad guys in The Eternity Code easily lives up to the promise of the earlier Artemis Fowl books. In his criminal escapades, Artemis inadvertently reveals the existence of fairies and he must join forces again with Holly Short, Mulch Diggums, and the LEP squad to prevent a greedy criminal from exposing magical creatures to the world at large. As Artemis interacts with his former nemeses, it is interesting to see how he has developed and evolved as a character, being more like a typical young boy. The Eternity Code is a fun read, recommended to fans of YA fantasy or those who enjoyed other books in this series.
i feel this kinda a bad book it is worse the its previous books and it has a lot of action and fantasy. don't really waste your time on the book
Another wonderfully rendered audiobook with a top notch voice actor, Nathaniel Parker certainly does a very admirable job bringing us the continuing adventures of Artemis Fowl.In this third volume of the series we find Artemis questioning his "gold is power" theory both because of the influence of his fairy friends and the new disposition of his returned father. However, Artemis is determined to make one last venture before he gives up his criminal ways. To do this he has called a meeting with American cyber criminal, John Spiro. But when things go fatally awry Artemis has to make an emergency call to the LEP to both save Butler's life and possibly the very secrets of the fairy underground itself.As always, this story is filled with action, great characters and lots of twists and turns. The ending seemed a bit melancholy to me and I'm looking forward to seeing what happens next in "The Opal Deception".
This was a cool book. I liked it at least as much as the first one, I think.
Very good setting+plot, exciting
Fasten your seatbelt for another adventure with Artemis & his wee friends.
I don't have much to say about Artemis except that it falls squarely into the category of children's escape reading. Not that there is anything wrong with that. It is a ripping good read, with a character that is not too good, if a little bit snotty. My only qualms with the series are the passages from Artemis's diary. He ends up sounds wooden and stilted instead of the genius boy he is. Still, for any action adventure fan, this is worth recommending.
I think this is my favorite so far in the Artemis Fowl series. Perhaps its because Artemis has grown so much, perhaps because I enjoy the new role the fairies place him in, but either way, this book gets at the heart of what makes the series so good, for both kids and adults.PLOT SPOILERS Artemis senior has woken up a new man and ask Artemis junior to go straight with him, but Artemis has to pull one last job. He constructs a supercomputer of cobbled together fairy tech and takes it to Chicago to make a deal with the infamous Jon Spiro. He offers to keep it OFF the market for a year in exchange for a ton of gold, but Spiro gets the drop on him, steals the cube, and has his thug (Blunt) shoot Butler, who reveals his first name as Domovoi before dying. Fast-thinking Artemis freezes Butler and gets Holly to heal him. Holly is trying to find out who "pinged" the fairy tech, and when Artemis reveals it was his stolen cube, the two team up with Mulch and Butler's little sister (Juliet) to retrieve it. Artemis runs the op successfully and makes up his mind to go straight at the conclusion. Unfortunately, that resolution is lost when the fairies mind wipe Artemis of all his fairy knowledge and experiences. Without that influence, Artemis determines to pursue his criminal career again, behind his father's back. But there is hope - Artemis planted a memory clue on a disk which he gives to Mulch. Artemis arranges for Mulch's arrests to be thrown out. He asks Mulch to return with the disk in two years.
The best Artemis Fowl so far.At the beginning of the series, I did not like Artemis very much. A 12-year old cold-hearted boy, he is finally developing into a caring person. I can't wait to read the next chapter.After his father is rescued from the Russian mafia, but before he returns to Fowl Manor, Artemis wants to plan one last job. He meets with Jon Spiro, a very powerful (and dangerous) man. Artemis offers to keep his new super invention, the C Cube, a device that will render every computer technology obsolete, secret... for a fee - of course. Needless to say, Mr. Spiro is not happy with this. He doesn't want to be bothered by a 13-year old.
Artemis uses fairy technology to create a supercomputer, the C Cube. Unfortunately, it is stolen by a Chicago businessman, Jon Spiro, and Butler is mortally wounded. Artemis enlists the fairy people to save Butler and recover the stolen technology. Another enthralling tale, but I am distressed at the permanent changes that have been wreaked upon Butler. At the end of this adventure, the fairies have decided that the safest course where Artemis Fowl is concerned is to wipe the minds of him and his people. Butler's sister Juliet has a larger role in this book, and she has become a most intriguing character herself.
Summary: Artemis is pleased to have both of his parents alive and well (or at least on the mend), but he realizes that parental supervision will likely cut short his criminal extra-curricular activities. So, he plans one last big operation: He's taken some fairy technology and used it to create a computing device that is decades beyond anything humans currently have. His plan is to dangle this technology in front of Jon Spiro, the CEO of one of the world's largest computing and communication companies, and then extort Spiro for large amounts of cash in exchange for keeping the cube off the market. However, things start going wrong - deadly wrong - when Spiro manages to outsmart Artemis and steals the cube. Once again, Artemis and the fairy folk must work together to recover the stolen cube or risk losing everything.Review: I've been listening to the Artemis Fowl books as a fun, light break from other reading, and thus far I've been enjoying them. However, I didn't feel like The Eternity Code lived up to the precedent set by the first two books. There was still plenty of action and adventure and cracking wise, which was good, but I didn't feel like the danger was as dangerous or the criminal mastermind plans so mastermind-y. The characters admit that it will take Spiro's people a while to crack the cube's code, so there isn't really a sense of urgency about Artemis's attempt to steal the cube back from Spiro's clutches. Similarly, there was barely a facet/twist of either Spiro's or Artemis's various schemes that I didn't see coming from a mile away. There were some nice character moments, and it's interesting to watch how Artemis has changed since a few books ago... but I want my heist stories to feel slick, and this one didn't quite make it there. Also, a note to authors setting a book primarily in a city with which they are not personally acquainted: have a local read your story *before* it goes to press, or else face the wrath of local readers who will undoubtedly catch your errors *after* it's gone to press. Most crime lords don't have lairs on the East Side of Chicago, because the "East Side" of Chicago is Lake Michigan, and referring to "Chicago state law" is enough to make geography teachers weep. Similarly, while I generally like Nathaniel Parker's narration - he's good with the various voices and the UK accents (at least to my uncultured ear) - his attempt at a Chicago mobster accent was almost laughably bad. 3 out of 5 stars.Recommendation: The Eternity Code was still an entertaining read, despite being the weakest of the series so far... but it did at least leave me curious to see how Colfer would carry on in the next book.
My least favorite of the series, but don't get me wrong. ALL the Artemis Fowl books are worth reading!