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Building Museum Games: A Practical Guide

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This book bridges the gap between museum professionals and game designers, providing strategies for creating engaging digital, analog, or digital/physical games for museums. Through a series of examples, templates and activities, readers of this book can learn a structured process of game design, including approaches for how to:
— Establish design parameters
— Build simple wireframes
— Create prototypes
— Work with contractors
— Build basic budgets and schedules
— Engage visitors as testers and c...